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Tag: 360

  • First Best Mart 360 Macau store opens

    First Best Mart 360 Macau store opens

    Best Mart 360, the Hong Kong-listed ‘leisure-food retailer’ opened its first store in Macau yesterday.

    The company – which has suffered vandalism to some 75 of its Hong Kong stores during recent protest activity – believes there is potential for as many as 15 stores in Macau.

    In an interview with the South China Morning Post, chairman and co-founder Lin Tsz-fung said the expansion into the new territory was planned many years ago.

    “We hope to diversify our markets to Macau and Mainland China. We think Macau has a lot of tourists,” he said.

    A significant expansion in Best Mart 360’s store network helped boost sales in the first half of this year, despite the company being heavily impacted by protests since June.

    As at the end of September, Best Mart 360 operated 98 stores, a net 21 more than the same time a year earlier. Most of the new outlets are on the mainland.

  • Consumers are in control and searching for Experiences

    Consumers are in control and searching for Experiences

    Retailers must recognise consumers are in control and they are looking for experiences above all else, according to US trend expert Tom Mirabile.

    Speaking at the International Housewares Association’s annual show in Chicago, Mirabile said housewares suppliers and retailers need to focus all their efforts on what the consumer wants, how the consumer sees themselves, and how the industry can help create solutions for them.

    “We need to stop looking at objects and start looking at what those objects deliver,” he said. “People aren’t buying objects, they’re buying experiences.”

    Mirabile began his presentation with an overview of generational distinctions and key “need-to-knows” about each generation right now. Generation Z is on track to be the most well-educated generation (according to Pew Research), with a liberal set of attitudes and openness to emerging social trends. They also may be the first generation where cooking is truly no longer a gendered task, viewing “cooking as a craft or a skill,” according to Mirabile. This generation skews more toward traditional life cycles, with many saying they want to start a family and own a home.

    A much less traditional generation, millennials prefer staying home over going out. But they’re less likely to eat around the kitchen table; many eat in their bedrooms and even bathrooms. They also report replacing one meal a day with snacks.

    Another way of bucking the norms: “Millennials don’t see a brand as religion,” said Mirabile. “Loyalty does exist, but you have to constantly earn it.”

    Generation X is smaller in numbers but is entering its prime earning years. Thirty-one percent of discretionary spending in the US right now is coming from this generation, Mirabile said.

    Gen X is very self-sufficient and does more product research than any other generation. They’re also a true shopping hybrid; they still enjoy a trip in-store but have fully embraced online shopping.

    Many Baby Boomers are retiring, moving or remodeling their homes, which means they will be buying more items for their homes. Many are also in a period of personal reinvention. “Boomers are still looking to Millennials and Generation Z to see what they want to be,” Mirabile said.

    As for seniors, many are still economically active but much of their consumption has shifted to experiences and healthcare. By 2035, one in three US households (versus today’s one in five) will be headed by someone over 65 years old.

    Next up, Mirabile shared some key tenets that are important for housewares suppliers and retailers as they adjust to the quickly-changing marketplace where consumers hold all the control. He tied them to the acronym ‘FASTR’:

    F – Be flexible, be fun, be fearless. Change is constant, but even the most established brands can reinvent themselves. Mirabile cited Ikea and KitchenAid as examples. He also cited recent amusing commercials from Skittles, Wayfair and Geico, “(Brands) who can have fun and make fun of themselves send a message of self-confidence,” Mirabile said. And be fearless – don’t be afraid to take a stand or do something different from the norm. It helps make your brand feel authentic and helps you stand out from the crowd.

    A – Be addictive, be aware, be aspirational. American adults spend more than 11 hours per day listening to, watching, reading or generally interacting with media, according to the Nielsen Total Audience Report. The challenge is in hooking them in. Be aware: there’s a tremendous amount of information out there, but “you’ve got to be self-educated, you’ve got to be a culture vulture,” said Mirabile, and keep up with what consumers want. Be aspirational: “Today’s consumer doesn’t dream of owning, but of becoming,” said Mirabile. “Stop telling the customer who you are and start telling them you know who they are.”

    S – Be surprising, be shareable, be simple. The subscription e-commerce market has grown by more than 100 per cent a year over the past five years, said Mirabile. A reason? They deliver boxes of surprising items a consumer may never had found on their own (or without a lot of time and effort). Be shareable: these days, this doesn’t simply mean sharing an image, though that still does have value. It’s more about inspiring people to physically share something, such as the opportunity for a family to cook and eat a meal together. And be simple: “Instead of big claims, sometimes it’s about the little obsessions,” was a finding shared from PHD Worldwide.

    T – Be true, be transparent, be trustworthy. Consumer trust levels are at an all-time low, whether it comes to government institutions, businesses or media. Be transparent: This is important whether you’re talking about ingredients, labor usage, or product materials. Significant numbers of people across all generations will pay more money for eco-friendly materials, said Mirabile. Be true: this often starts within your own company culture and then rises through the ranks of everything you do.

    R – Be real world, be responsible, be reactive. “To me, this is all about looking at real-world problems people are having, and how you’re going to solve them for them,” said Mirabile. Be responsible: a large part of this has to do with sustainability, a key issue for many generations of consumers these days. Be reactive: getting negative reviews? You must be quick to react, explain and make things right online. eMarketer data finds that roughly two-thirds of US internet users reference product reviews at least often before making a purchase.

  • Tata Comms trials live 360-degree video streaming

    Tata Comms trials live 360-degree video streaming

    Tata Communications and Formula 1 have conducted a test of truly live 360-degree video streaming at the 2017 Formula 1 Singapore Airlines Singapore Grand Prix.

    To-date, any 360-degree video experiments in sports have been hampered by a 30-second delay between the 360-degree video and live TV feeds, preventing a widespread adoption of the technology.

    This proof-of-concept by Tata Communications and Formula 1 is the first time when the live 360-degree video feeds and TV broadcast have been shown in complete sync.

    There were two 360-degree cameras at the Marina Bay Street Circuit in Singapore in the trackside and paddock to show how viewers at home could immerse themselves in the world of F1 and experience these exclusive areas through a virtual reality (VR) like environment via the Official F1 App.

    For example, during a Grand Prix build-up, fans could use their tablet to access a live 360-degree video feed from the paddock and see the biggest names in the sport. Or, during a race, as a driver pulls into the pits for a tyre change, fans could complement the action on TV with a 360-degree view of everything that is happening in the pit lane in real-time.

    The live video feeds from the two cameras were distributed from the Marina Bay Street Circuit in Singapore back to Europe using Tata Communications’ Media Ecosystem. This includes the Video Connect service, which brings together traditional video contribution and IP connectivity globally in the cloud, underpinned by Tata Communications’ global network.

    “Eliminating the delay in 360-degree video means that, for the first time, it’s possible to offer fans truly live 360-degree video experiences on a global scale,” said Mehul Kapadia, managing director of Tata Communications’ F1 Business.

    “This will enable sports and entertainment organisations to engage with their audiences in new ways and generate new revenue streams – helping the 360-degree video and VR market achieve its $60 billion potential,” said Kapadia.

  • Maxis taps YouTube for 360° film series

    Maxis taps YouTube for 360° film series

    Maxis is partnering with YouTube and Malaysia’s best storytellers to produce a Merdeka-themed film series, shot entirely using the latest cutting edge 360° cameras.

    Maxis will be working with award-winning filmmakers that include The Ming Thing, YouTube superstars with over 20 million video views; Junad Mohd Nor, whose film Ikal Mayang’s Odah premiered at Busan International film festival; and Denes Kumar & Vimala Perumal, the filmmakers behind Tamil’s box office hit, Vetti Pasanga.

    The company said that, using YouTube 360° video, it wants to empower Malaysians to be the first to “see Malaysia from different angles.”

    “Instead of premiering in a traditional physical cinema, these films will premiere exclusively via the YouTube platform to an estimated audience of 15 million via their mobile screens starting August 25,” said Sulin Lau, Maxis’ head of marketing services.

    “Because 360 films are truly immersive video, it’s a great way to demonstrate how great the Maxis 4G network is for seamless, buffer-free video,” said Lau.

    For this film series, the filmmakers are drawing inspiration from Malaysia’s diversity and will tell stories showing that even though we are made up of many different people, we can still come together and embrace each other’s differences.

    Maxis and YouTube are also inviting students and the public to submit their own Merdeka film and stand a chance to be premiered alongside the films of these award-winning filmmakers.

  • Qihoo 360 launches new advertising initiatives

    Qihoo 360 launches new advertising initiatives

    Chinese internet company Qihoo 360 is rolling a number of initiatives to help CMOs better connect with Chinese netizens.

    The company, named by iResearch as the number one provider of internet and mobile security products in China based on user base, is looking to make advertising effective in China’s fast-growing online market.

    Many global brands are looking to capture the potential of China’s large pool of netizens. With global brands competing with large local brands, CMOs need to fine tune their digital strategy in a market where most consumers prefer to shop online, and increasingly via their mobile phones.

    Qihoo 360 has built one of the largest open internet platforms in China to monetize its massive user base, which is 99.6% of Chinese netizens, primarily through online advertising and through internet value-added services on its open platform. Through its Qihoo 360 International Advertising Unit, the company services over 250 advertising business customers in Hong Kong and overseas markets.

    The new product updates include Huajiao, a livestreaming app showcasing user-generated content that is now available in Hong Kong. Another product, 360 Mobile Security, will soon be available for advertising placement in Hong Kong for selected advertisers, allowing them to precisely target Chinese tourists during their travels.

    Six business core business strategies were also announced for 2H 2016, including “more innovative products”, “more professional support in planning”, “more responsive customer service”, “more comprehensive technology upgrades”, “more powerful voice on behalf of the market”, and “more effective tools and systems.” they aim to help CMOs to target Chinese online customers more effectively.

    “Today, we’re pleased to showcase the power of our big data analytics services, together with the announcement of our latest business strategies and future direction – assisting brand development and boosting advertising effectiveness with branded content,” said Dr. Michael Yang, chief business officer of Qihoo 360.

    “Qihoo 360 connects with 96.6% of Chinese netizens. We aim to help Hong Kong and overseas brands effectively and accurately connect with the right audience in the China market through a comprehensive product portfolio,” he said.

  • Alibaba taps VR to enhance shopping experience

    Alibaba taps VR to enhance shopping experience

    The global virtual reality market to grow at a rate of 96% by 2019, according to a new report made available by Research and Markets.

    VR is being adopted in a wide variety of applications ranging from healthcare, gaming devices, public entertainment, prototype creation to military exercises.

    Chinese e-commerce giant Alibaba has now set up a research lab as it looks to use VR to enhance the shopping experience for its 400 million users.

    The company is also exploring how VR technology can be applied to its other services, including online games and video streaming, according to reports.

    Head-mounted displays have created opportunities for VR in a number of applications. A head-mounted display consists of an image source, collimating optics, and a mechanism to mount the device on the head.

    The device is wearable, and projects images and information relative to the user’s line of sight in front of the user. A report on the HMD market predicts growth of 49% over the next five years.

    Virtual reality devices, which are compatible with smartphones, can help users by providing specific information about their requirement on-the-go, without pulling out their portable devices. This technology is expected to commercialize in 2016 and could be worth $2.30 million in 2016.

    Alibaba has already created three-dimensional visuals for hundreds of products and will issue standards for merchants to create VR-enabled shopping options. It is also said to be working on creating music and videos.

  • Wearable technology goes beyond watches

    Wearable technology goes beyond watches

    There is more to wearable technology than wrist devices, with more than 25 exhibitors out to prove this at a consumer technology expo coming up in Shanghai.

    They will be showcasing the latest in wearable innovation at CES Asia, which returns to Shanghai from May 11 to 13.

    Owned and produced by the Consumer Technology Association (CTA) and co-produced by Intex Shanghai, the event is being hosted at the Shanghai New International Expo Centre (SNIEC).

    CTA research expects wearable sales in the emerging Asia-Pacific region to increase by 56 per cent this year.

    “Wearables are one of the fastest-growing areas of technology. They not only count our steps, they also track our mood, sleeping habits and even our pets,” says CES senior vice-president Karen Chupka.

    “The possibilities in this product category are endless.”

    Key companies exhibiting wearables at CES Asia include Garmin, Monster and Ximmerse, plus there is a wearables pavilion organised by the China Electronic Chamber of Commerce.

    New this year will be a CTA-hosted session entitled Innovative Wearables, at the Kerry Hotel on May 12. The panel will discuss innovations coming to market, as well as user interface and design.

    So far, 250 companies representing 20 countries across 15 product categories have signed up to exhibit at CES Asia, including 360, BMW, Hisense and Huawei.

    Formerly the Consumer Electronics Association, CTA is the trade association representing the $287 billion US consumer technology industry. It covers more than 2200 companies, 80 per cent of which are small businesses and startups.

  • 360° Divers prepare to open up new underwater worlds in Asia Pacific

    360° Divers prepare to open up new underwater worlds in Asia Pacific

    360° Divers, the revolutionary virtual reality underwater video capturing service that is said to be the only app a diving enthusiast will ever need, has announced its upcoming release to be within next month (December 2015). 360° Divers is currently shooting amazing 360° underwater landscapes, shipwrecks and liveaboards around Asia Pacific. According to our interview, they are still looking for more dive locations and dive centers to collaborate with. The most outstanding dive centers and dive locations will be listed in the app complete with maps, dive spots and useful information regarding liveaboards.

    RadjaAmpat

    360° Divers have an innovative application that offers edutainment (education plus entertainment) by being an immersive application, taking its users in an immersive 360° underwater journey in all of Southeast Asia’s best dive spots so they may almost realistically view through the app and decide on their next adventure. Practicality wise, the application will also be offering access to the latest and updated information on every dive location in Asia and the Pacific. Beginning from dive lodgings to dive locations and liveaboards. It uses the latest Virtual Reality techniques and offers special headsets and wearables to be able to explorer the underwater world  by yourself at home and see where liveaboards go. Cardboard headsets can be ordered on the website and it seem they ship around the world for less then 10$.

    cardboard-final-640x640-640x640The said app is founded and built with the leadership and clever insights of the company’s founder. The app will be made available in the Apple App Store, Google Play, and the Windows Store. It will be working in both iOS and android-run devices. Whether there will be a desktop version or not is still unknown and much awaited. The app will be free to download while the dive content will be under a subscription fee says Imelda Samaria, part of the dive team and script writers.

  • Playstation VR Price News: Retail Store Now Getting Preorders

    Playstation VR Price News: Retail Store Now Getting Preorders

    A game console and gadget retailer in Singapore has put up a listing for Sony fans to put up pre-orders for Playstation VR. With this now going on in Singapore, Sony still remains silent until today about the launch date of their virtual reality game console.

    Multiplayer, a game shop, is now accepting pre-orders for the PlayStation VR with a $499.90 price tag attached. Attack of the Fan Boy also adds that the Singapore store is offering free shipping to pre-buyers.

    The published price is not one hundred percent confirmed however. It may go lower, or it may go higher as Playstation has also remained fairly silent about this matter as well.

    They add to the disclaimer: “LOWEST PRICE GUARANTEE! HOW DOES IT WORK: Please note! Price and sale date are not confirmed then: If it will cost more, the price of your booking will not change if it will cost less, we’ll refund the difference!”

    The bold move is unconfirmed to be a legitimate one, or whether it is a marketing move to get gamers to notice specific brands as early as now in preparation for the release of the much awaited virtual reality package by Sony. It is however confirmed that moves like this one is not coordinated with Sony.

    However, one area that Sony has been noisy about is the confirmation of more and more games that Playstation VR will run. The most recent, according to Gamerant, is the announcement of Gran Truism 7 for Playstation, which Sony PlayStation president Shuhei Yoshida had something personal to reveal: ” We have been conducting ‘many trial tests’ of different genres that work with PlayStation VR and driving is one of the genres that works ‘fine’.”

    In another game announcement in Playstation’s official US blog, Mike Bithell connotes that the console launch will not be happening until next year. He says: “When the PlayStation VR platform launches next year (Nope, they won’t tell me when either)…”

    Other gamers blogs have also indicated that Sony is bringing Playstation VR to various events, the most recent being the 2015 Armageddon Expo in Auckland, where attendees were each given five minutes to try out the product.

  • Thailand’s first Virtual Reality Lab

    Thailand’s first Virtual Reality Lab

    Virtual Reality has been a popular subject lately in Asia, although not new to virtual reality, Orb Vr Labs was founded in 2014 by five passionate veterans of film, VFX, post production, telecom and product design. Based in Bangkok with an R&D office in Chang Mai, Orb VR Labs has set out to create new ways to visualize stories and is developing innovative solutions needed to build these mind-blowing immersive experiences.

    “It happened over a few days, we were discussing stuff as we normally do and our discussions kept landing back to VR, AR and 360°. Our unique combination of talents, skills and resources created a lab type of studio where our sole purpose is to create innovative ways to tell new stories, says Bryn Cadman, former VFX supervisor.

    “VR is exciting, where by film making you have to follow certain rules, virtual reality requires completely different approach and mindset. The immersive experience is very wild, The sky is not the limit”, says Lex Luther, Film Director.

    We are ready to take on challenges and we’re fully equipped with a wide assortment of  technology to  create VR and 360° experiences. “Our focus is on content creation and building the infrastructure and technology to produce cinematic virtual reality that matches the scale and quality of modern film craft”. Sreeram Ramanathan, speaks from his base in Mumbai from where he represents the Indian extension of Orb VR Labs.

    Our solutions can significantly increase mobile operators ARPU* and drive more 3G/4G/LTE data consumption. Mobile users can enjoy an innovative immersive virtual reality or 360° experience from literally any place by using in-house developed wearables. Mobile operators can benefit from this new content and deliver it to handsets over our VOD (streaming) platform. The competition is on between operators to bring added value to customers and stand out of each other, says Sven, ARPU evangelist.

    Their work includes clients such as Toyota, Nissan, Grey Advertising and Prism.

    (*) Average revenue per user (sometimes known as average revenue per unit), usually abbreviated to ARPU, is a measure used primarily by consumer communications and networking companies, defined as the revenue divided by the number of subscribers.