Tag: Google

  • Google, Facebook to build LA-HK cable

    Google, Facebook to build LA-HK cable

    The internet giants Google and Facebook apparently agree on at least one thing this month: that the world’s infrastructure is in need of another trans-Pacific cable system. They are teaming up with privately held Pacific Light Data Communication and TE Subcom to build the Pacific Light Cable Network, or PLCN.

    The new cable system will be a direct link between Los Angeles and Hong Kong. It will span some 12,800km between the two cities, potentially offering one of the lowest latencies available.

    PLCN will also incorporate the latest optical technologies, which means the total theoretical capacity will be the largest transpacific route so far – up to 120Tbps in all. It is expected to be launched commercially in the summer of 2018.

    It was just a few months or so since the that the FASTER cable, also backed by Google, came online between Japan and Oregon. The PLCN cable system will give them some diversity both by route and by landing station.

    For Facebook, this is the most public position on a transpacific cable they have taken. But in the Atlantic they are part of the group building the Marea cable system between Bilbao and Virginia Beach.

    TE Subcom will be doing the actual laying of the cable, of course. But I wonder who is behind the privately held PLDC over in Hong Kong.

  • Is it necessary to chase Google income?

    Is it necessary to chase Google income?

    Internet commercials are starting to take over the advertisement business from print and electronic media, especially television. Wide accessibility and ease of use are the internet’s main points of attraction. However, this poses new problems, as online advertisers are not bound by physical presence.

    Google’s business in Indonesia is a case in point, highlighting problems that accompany the advance of the digital economy, where the concept of space itself is being distorted. People can conduct business in places without having any physical presence there. The law of the land is failing to catch up to this new trend, with tax rules being one prominent example.

    Google’s business model allows such phenomena to arise. Payments for advertisements from Indonesia are sent to Google Asia Pacific Pte. Ltd. (GAP), a Singaporean company.

    Because of the tax treaty between Indonesia and Singapore, Indonesia must refrain from taxing the company’s income. Unless GAP has a permanent establishment (BUT) in Indonesia, such income cannot be taxed.

    The Directorate General of Taxation (DJP) claims that GAP’s business activities constitute a dependent agent BUT through the presence of PT Google Indonesia (GI). This view is contested by GI, which says GAP has no BUT in Indonesia. Moreover it refuses to cooperate with the DJP and resists investigation.

    The existence of a BUT as claimed by the DJP is doubtful. A dependent agent BUT exists when the agent (i.e. GI) basically conducts the non-resident taxpayer’s (GAP’s) business activities. The fact that there is an associated company in Indonesia and income sourced from Indonesia is not enough for the DJP to claim there is a BUT as a tax subject. The DJP needs to study the relationship between GAP and GI carefully. Is GI doing its own business or is it doing GAP’s business?

    Furthermore, even if the DJP makes the case that Google has a BUT in Indonesia, that does not mean that all of Google’s income can be attributed to that BUT. The next question is the functions performed by such a BUT. Are significant functions performed in order to generate all of the income?

    Profits attributed to the BUT are based on those significant functions performed there or the contributions of the BUT performed in GAP’s business. The DJP cannot tax profits that cannot be attributed to the BUT if functions related to those profits are not performed there.

    This approach is more or less the same as if the DJP accepted GI’s claim. If the DJP accepts the claim, then GI’s transactions with other members of the Google group will be treated as transactions between independent entities.

    Therefore, such transactions need to be priced properly by transfer pricing analysis. Such analysis will delineate GI’s role and responsibilities in the whole Google business model. From there, its contribution to the profits will be described, and on that basis we can calculate how much profit is attributable to GI.

    At the end of the day, both approaches look at the activities performed in Indonesia by GI. To be more precise, it depends on the company profiles and their roles and responsibilities in the whole business model of Google.

    Those factors determine the share/contribution in creating the value of the products of the group and thus the profit allocation. Creating a new BUT concept alone is not enough, because it does not solve the problem of attributing profits to the BUT.

    If the DJP really wants to capture the income, it should pay more attention to linking GI’s activities to Google’s income and maybe pursue GI through an audit, rather than trying to establish a BUT and attributing the profits later.

  • No Solution yet to Google Tax Issues

    No Solution yet to Google Tax Issues

    The Communications and Informatics Ministry said that it has not come up with the best solution in relation to the endeavor of collecting taxes from giant tech company Google, as the regulation on foreign app companies (over the top or OTT) has not been realized yet.

    “No solution yet, and I’m still coordinating with the Finance Ministry. But I keep on pushing to have a playing field level between the national OTT and the International OTT,” Communications and Informatics Minister Rudiantara said in Jakarta on Friday, October 7, 2016.

    Earlier, Rudiantara said that Google Indonesia was not running an advertising business. In addition, Google has not set up a permanent local entity (BUT) in Indonesia, making it difficult for the government to collect taxes from Google.

    Rudiantara called on Google to show its good will to discuss the issue.

    “However, the amount of taxes to be paid by Google remains Finance Ministry’s jurisdiction,” he said.

    Rudiantara had also set a target to finalize regulations on OTT companies in the third quarter of 2016. However, the realization remains sluggish since the Ministry cannot issue a regulation that is not applicable and enforceable.

    Google Singapore, as Google Indonesia’s holding company, refused to be audited by the Tax Directorate General, following a finding that Google gains income from Indonesia, although it has not yet established a permanent local entity in the country. The Tax DG found an indication of criminal offenses and conducted investigation into the company.

    Finance Minister Sri Mulyani has not provided details about steps to be taken to collect taxes from Google. However, Sri said that the government would continue to demand Google to fulfill its tax obligations.

  • Indonesia raids Google office after warning on tax audit refusal

    Indonesia raids Google office after warning on tax audit refusal

    Google’s Jakarta office was raided by Indonesian authorities after they warned the company for refusing a tax audit.

    Officers visited Google’s office in central Jakarta “many times” in the past two weeks to collect data and repeatedly sought meetings with senior company officials, Muhammad Haniv, the head of special taxpayers at the Finance Ministry, said in a phone interview Thursday. Google has “paid all applicable taxes in Indonesia,” Taj Meadows, a spokesman, said by e-mail, adding the company is cooperating with the government.

    “Everyone must comply, whoever they may be,” Haniv said. “If you refuse to be audited, then we will keep chasing you.” The government had earlier written to the company warning it for refusing a tax audit, which can result in criminal punishment, he said.

    President Joko Widodo’s government is following in the footsteps of European authorities in pushing Google to pay more taxes as it steps up efforts to earn more revenue from internet companies. He’s under pressure to do so as this year’s state revenue is set to suffer an estimated 218 trillion rupiah ($17 billion) shortfall, while earnings from a tax amnesty program are set to miss his target.

    Indonesia May Block Websites of Tech Companies Avoiding Tax

    Indonesia has been asking internet companies to set up permanent local entities for tax purposes since as early as April. It’s also promising lower rates compared to the 30 percent corporate income tax and 25 percent value-added tax that would otherwise apply to Google’s sales of advertisement to local companies, according to Haniv.

  • Google may face over $400 million Indonesia tax bill for 2015

    Google may face over $400 million Indonesia tax bill for 2015

    Indonesia has really slammed Google this time around. If you can’t pay the fine don’t do the crime. The latest with the two is that Indonesia is arranging to seek after Google for a long time of back charges, and the colossal exploratory giant could be condemned with a bill of more than $400 million for 2015 single-handedly, in the occurrence that it is found to have maintained a strategic distance from installments.

    Muhammad Hanif, leader of the assessment office’s exceptional cases branch, went to Google’s neighborhood office in Indonesia on Monday. The duty office claims Google Indonesia paid under 0.1 percent of the aggregate wage and esteem included expenses it owed a year ago.

    Google Indonesia emphasized an announcement made a week ago in which it said it keeps on participating with neighborhood powers and has paid all pertinent charges.

    On the off chance that discovered blameworthy, Google will need to pay fines of up to four times the sum it owed, conveying the greatest expense bill to 5.5 trillion rupiah ($418 million) for 2015. OUCH!

    The greater part of the income produced in the nation is reserved at Google’s Asia Pacific base camp in Singapore. Google Asia Pacific declined to be reviewed in June, provoking the expense office to heighten the case into a criminal one,

    Google’s contention is that they simply did tax planning. Tax arranging is lawful, however forceful expense arranging – to the degree that the nation where the income is made does not get anything – is not lawful. That’s right, the law will bite you, so make sure you do your homework beforehand.

    Tax avoidance, not at all like tax evasion, is legitimate. Be that as it may, numerous expansive organizations push into legitimate hazy areas with forceful methodologies intended to expand “charge effectiveness”. A typical approach to move benefits seaward is through exchange evaluating, when auxiliaries in various nations charge each other for merchandise or administrations “sold” inside the gathering. This is especially prevalent among innovation and medication organizations that have bunches of licensed innovation, the estimation of which is particularly subjective. These intra-organization eminence exchanges should be arm’s-length, however are regularly evaluated to minimize benefits in high-charge nations and amplify them in low-impose ones.

    The assessment office will summon chiefs from Google Indonesia who additionally hold positions at Google Asia Pacific, including that it is working with the Indonesian police.

    All around, it is uncommon for a state examination of corporate assessment structures to be swelled into a criminal case. It ordinarily takes no less than three years for an Indonesian court to settle on a choice on an assessment criminal case.

    The duty office wants to pursue back assessments from different organizations that convey content through the web (over-the-top administration suppliers) in Indonesia.

    The Indonesian correspondence and data service is chipping away at another direction for OTT suppliers, and the duty office has suggested that an organization with system nearness in Indonesia ought to likewise be liable to tax assessment.

    Lawsuits are a pretty common manner with society and especially businesses. The Law dictionary outlines it significantly. According to the most recently acclaimed statistics, approximately 95 percent of awaiting lawsuits end in a pre-trial settlement. This means that just one in 20 cases are determined in a court of law by a judge or jury. It also means that planning for a pre-trial settlement is a vital factor of any lawful policy. Evidently, many seasoned plaintiffs use the immensity of the pre-trial preparation period to assemble a case that persuades their opponents into resolving for a favorable sum.

    We have to consider that Google is a very, very, very successful business. So despite them possibly being hit with this bill, chances are they can afford to pay for it. But of course who wants to waste money like that? How much does Google make exactly? I’m sure you’re all wondering. Moz indicates that in 2013, Google made $58.8 Billion in revenues. In Q1 of 2014, Google reported making $15.4 billion – on track to beat $60B for the year. For the financial year 2010, Google reported revenues of $29.3 Billion.

  • Ericsson, Google partner on pay TV

    Ericsson, Google partner on pay TV

    Ericsson and Google are partnering to extend the reach of the Ericsson cloud-based MediaFirst TV Platform into the Android TV ecosystem, Google’s operating system for the set-top-box.

    Ericsson MediaFirst is a software-defined, media-optimized end-to-end portfolio suite for the creation, preparation, management and delivery of next generation pay-TV to any screen with an immersive TV viewing experience.

    The integration of Ericsson MediaFirst TV Platform with Android TV will provide an additional pathway to extend MediaFirst cloud-based TV services, including 4K-UHD live TV channels, video-on-demand, catch-up TV and cloud DVR to an even wider subscriber base.

    According to Ericsson, the partnership with Google will give operators the opportunity to benefit from Android TV’s growing presence on connected TV operating systems, without the need for additional hardware costs.

    Operators will be able to partner with manufacturers of Android TV devices to deliver new hardware-based functionality as well as niche over-the-top programming, or deploy additional applications within the Android operating system.

    Additionally, the collaboration will enable Ericsson to deliver multiple, flexible, pre-integrated set-top box solutions that support hybrid configurations for satellite, cable, terrestrial, and fixed and mobile broadband TV.

    “By expanding our range of set-top box options, we are giving Ericsson MediaFirst TV customers the opportunity to deliver cutting-edge, large scale video services and respond to the surge in adoption of smart devices, broadband connectivity and cloud-based delivery,” said Shiva Patibanda, head of business line TV platforms at Ericsson.

  • Upgrade broadens Pantip Plaza’s appeal

    Upgrade broadens Pantip Plaza’s appeal

    Two years of renovation have breathed new life into Bangkok IT hub Pantip Plaza, on Phetchaburi Road.

    It re-opens on Monday as Tech Life Mall, offering wider aisles and spaces where customers can try balance wheels, scooters and drones.

    “We position ourselves as a fun place for shopping, and we broaden the target groups to kids and teenagers,” says asset manager Sansern Na Patthalung of Asset World Estate, which runs Pantip Plaza.

    The 36,000 sqm mall will have 300 IT dealers offering gadgets, gaming and business products, as well as a co-working space. Companies represented include local brand Intel Microelectronics, which sponsors an e-sports arena, while Google and Microsoft showcase their innovations at the Experience Zone.

    Syn Hub, the co-working space, will provide innovative technologies ranging from 3D printers, mechanics supporting the industrial internet of things, embedded electronics and radio frequency identification (RFI) systems.

    Over the past months different parts of the new development have been opened, attracting about 20,000 visitors a day. However, the aim is to attract 35,000 to 40,000 people a day by the end of this year.

  • Google to train 2m app developers in India

    Google to train 2m app developers in India

    In a bid to bridge the skills gap in the mobile app development segment in India, Google has launched a new certification program to train two million Android app developers over the next three years.

    The company hopes to support the government’s Skill India initiative through this program.

    India is expected to have the largest developer population globally, overtaking the United States, by 2018, with four million developers. However, currently only 25% of developers are building for mobile.

    Google has also launched an instructor-led training program on Android Fundamentals, available across public, private universities and training institutes of the National Skill Development Corporation of India.

    “By building a world class curriculum and making it easily accessible to millions of students and developers in India, we want to contribute to the Skill India initiative and help make India the global leader in mobile app development,” Google VP of product management Caesar Sengupta said.

    The in-person training will be integrated with Computer Science curricula of universities within this calendar year.

    The Android Developer Fundamentals course material will also be covered on NPTEL (an IIT Madras project in collaboration with the IITs and IISc) as part of its online Mobile Computing Course starting this month. The Android Developer Fundamentals reference course and all practicals and courseware will also be available as open source to everyone for free.

    In addition to partnering with the National Skill Development Corporation of India, Google has also teamed up with training partners such as Edureka, Koenig, Manipal Global, Simplilearn, Udacity and UpGrad – Google will train their trainers and update their Android courseware to prepare their students for the Android Certification and a career in Android development.

  • Google rolls out Accelerated Mobile Pages for ads

    Google rolls out Accelerated Mobile Pages for ads

    Google first unveiled and rolled out its Accelerated Mobile Pages (AMP) project in October last year in a bid to allow content to load faster on mobile devices. Last week the company announced a solution designed to address the problem of slow loading ads.

    For the uninitiated, AMP is an open-source project that allows a mobile browser to load web pages much faster by simplifying the underlying HTML code for faster loading. In a way, the new AMP for ads (A4A) does the same by allowing marketers to create optimized ads that will load as fast as AMP-formatted content.

    “With AMP for Ads, we’re bringing everything that’s good and fast about AMP to ads. Unfortunately, most advertisers’ campaign creatives are not fully optimized for mobile experiences,” wrote Paul Muret, the vice president of Display, Video and Analytics at Google in a blog entry.

    “AMP for Ads allows advertisers to build beautifully-designed ads in AMP HTML so that the entire AMP experience, both the publisher’s content and the advertiser’s creative, load simultaneously at AMP-speed,” he wrote.

    The performance speedup is achieved by separating ad requests from ad rendering. This allows for faster ad rendering at no impact to the client CPU or memory cost. AMP pages will continue to support non-AMP ads at the moment.

    “From the client’s perspective making the request itself is super cheap, but its side effect (the rendering of the ad) is expensive,” explained Malte Ubl, who is the tech lead for the AMP project in a lengthy update. “By separating the two, A4A achieves much faster ad rendering at no additional CPU and memory cost.”

    Speeding up the loading time aside, A4A will take advantage of AMP’s features by minimizing resource impact. This is achieved by only animating display elements that are only visible on the screen, and throttling refresh rates in cases where the device is unable to achieve a specified target.

    There is no question that slow load times can drive users away, and is especially important for mobile devices. Like AMP, there is no reason that A4A will not meet with similar levels of success with marketers.

  • BMW to develop driverless car technology with Intel, Mobileye

    BMW to develop driverless car technology with Intel, Mobileye

    BMW is teaming up with Intel and Mobileye to develop new technology for the auto industry that could put self-driving cars on the road by around 2021.

    The alliance highlights a shift in the dynamics of research and development in the car industry, which until recently saw automakers largely dictating terms for suppliers to manufacture their proprietary technologies at specified volumes and prices.

    Now carmakers are increasingly striking up partnerships with technology firms using open technology standards, seeking to harness their expertise in areas including machine learning and mapping as they race against Silicon Valley companies such as Google, Tesla and Apple to develop driverless vehicles.

    “Highly autonomous cars and everything they connect to will require powerful and reliable electronic brains to make them smart enough to navigate traffic and avoid accidents,” Intel Chief Executive Brian Krzanich said on Friday at a joint news conference announcing the alliance.

    The three companies said their new platform would be made available to multiple carmakers and they expected vehicles with highly and fully-automated driving would be brought into mass production by 2021. It is too early to say which other carmakers would join the alliance, BMW Chief Executive Harald Krueger said at a news conference on the outskirts of Munich on Friday.

    Sophisticated cruise control systems already enable “hands off” driving as cameras and computers allow cars to automatically brake, steer and accelerate in traffic at low speeds. But drivers are required to stay in control.

    Now BMW, Intel and Mobileye will develop cars with even higher levels of automation described as “eyes off,” “mind off,” and “driver off”. This requires much more computing power and software know-how, forcing traditional carmakers to collaborate more closely with technology specialists.

    Both industries see huge revenue opportunities in the market for autonomous vehicles, although it is unclear how many drivers will be prepared to relinquish control and how quickly laws will be put in place to allow fully autonomous vehicles on the roads.

    But creating common technology standards would help all manufacturers update their vehicles faster, Intel Chief Executive Brian Krzanich said. “That will be critical for advancing the safety aspects of this.”

    A common approach to standards will also make it easier for regulators to understand and approve the roadworthiness of a vehicle while still leaving enough scope for individual car manufacturers to customize their cars, Mobileye Chairman Amnon Shashua said.

    Beyond technological hurdles there are legal questions over who is responsible when a crash occurs. On Thursday, the driver of a Tesla Model S car, operating in Autopilot mode, was killed in a collision with a truck in the United States, prompting an investigation by federal highway safety regulators.

    When asked about the crash, BMW CEO Harald Krueger said: “The accident is very sad …. We believe today the technologies are not ready for series production,” he added, explaining the alliance had not forecast that until 2021.

    “For the BMW group, safety comes first,” he said.

    As part of the new alliance, Intel, the world’s largest computer chip maker which has been looking to expand into the automotive electronics market, will supply the microprocessors – or central processing units – to control an array of sensors.

    Auto camera and software maker Mobileye will supply its Road Experience Management (REM) technology and make its latest EyeQ5 chip available to be deployed on Intel computing platforms.

    The three companies said they would demonstrate their technology in a prototype in the near future.

  • Globe Telecom offers new-gen Chromecast

    Globe Telecom offers new-gen Chromecast

    Globe Telecom in collaboration with Google now offers the new generation Chromecast, with the promise for a connected life for the home.

    Globe’s broadband subscribers can avail of the new and improved Chromecast for an add-on of only P99 (about $2) per month.

    The company said its customers today are no longer just tied in using their smartphones and PC’s at home for personal consumption, they also demand better content to share and experience on a bigger screen.

    The new Chromecast offers the solution to “cast” content from their personal device such as movies, shows, music, games to a bigger screen TV using their HDMI connection.

    The solution is now equipped with better connectivity with the latest 802.11ac dual band Wi-Fi and three antenna structure for a more faster, stable and less buffering streaming using the latest mobile devices.

    Aside from being a better hardware, the new Chromecast is also fully compatible to cast with the latest entertainment apps including Globe exclusive digital content partners such as HOOQ, NBA and Spotify.

    “With our continuous partnership with Google, we stay true in providing new and meaningful innovations to fully maximize the digital lifestyle of our customers,” said Martha Sazon, Globe SVP for broadband business.

    “The latest installment in this is the new Chromecast, now with better features and compatibility to our content partners such as Spotify, HOOQ, NBA to a more immersive casting experience,” said Sazon.

  • Google, RingCentral partner to take on Microsoft

    Google, RingCentral partner to take on Microsoft

    The search giant Google and the cloud communications specialist RingCentral are joining forces to serve apps and UC to the enterprise.

    They’ve got a new offering called RingCentral Office Google Edition in the form of a plug-in in the Google Apps marketplace. It is intended to bring together RingCentral’s communications platform with Google Apps and related technologies like Google Hangouts.

    The idea is to be able to take on the likes of Microsoft, which itself moving to better integrate Office 365 and Skype.

    While the big tech companies have been very good at the cloud lately, they haven’t done that much in the cloud communications segment of the space, at least organically. Hence, despite the many infrastructure projects that Google for Google to seek out partners to better address the enterprise opportunity seems like a natural move.

    For Google it’s just another small piece of what has become a very big jigsaw puzzle. But it could be a big deal for RingCentral, whose quarterly revenues of $86 million would be more sensitive to the success of this new application package.

    RingCentral is one of the new generation of UC specialists that are finally shaking up the industry the way we all thought VoIP would do 10 years ago.

     

  • Google may get approval to test Loon in India

    Google may get approval to test Loon in India

    Google is reportedly in discussions with the Indian government to test its Project Loon in the nation through a four-day pilot program.

    The company is likely to secure approval for the test in Andhra Pradesh or Maharashtra. State-owned operator BSNL is co-ordinating with Google on the project, providing space, spectrum coordination and equipment testing, according to the report.

    The companies are evaluating the use of either the 700-MHz or 2500-MHz bands for the pilot, and the latter seems the more likely choice as it would not require the approval of the Department of Telecom. BSNL has 20 MHz of spectrum in the 2500-MHz band across 14 of India’s 22 telecom circles.

    Project Loon is a Google “moon shot” aimed at providing internet connectivity via a network of high-altitude helium balloons circling the globe.

    Trials of the technology are also being conducted in the US, Australia, Brazil, Indonesia, New Zealand and Sri Lanka. The technology is being developed with a particular focus on improving connectivity in emerging nations

  • Why Retailers Should Care About Google’s Eddystone Beacon Upgrade

    Why Retailers Should Care About Google’s Eddystone Beacon Upgrade

    Beacons have been mired in a no man’s land of emerging technologies ever since they came onto the scene, and their lethargic progress can’t be chalked up to any single deficiency. Developers don’t know all their use cases; retailers aren’t quite sure how to deploy them; shoppers can’t trust that the push notifications aren’t collecting information that’s only sent back to the merchant in question.

    At the very least, Google’s latest upgrade to its Eddystone platform promises to address that last one.

    Google — or Alphabet as the kids say these days — announced a new security protocol for its beacon format on Thursday (April 14) that goes by the name of Ephemeral IDs (EID). While that’s not a very sexy sentence for merchants on the hunt for new ways to create sticky experiences for in-store customers, the technology behind the EID protocol might.

    Instead of previously available security standards that variously had sensors and devices automatically and periodically scan their environments for all potential communicable nodes, EID uses a more targeted and personal approach. Sensors on the platform broadcast encrypted keys that autonomously change as frequently as every other second, depending on the owner’s preference, and only devices with access to that same platform can decrypt the key. Without proper access, there’s no way to unscramble the eight-bit identifier code and no way for snoopers to eavesdrop on digital conversations.

    Best of all, since the EID changes so often, Google says that there’s little to no chance it can be falsely reproduced or the signal tracked over time.

    While this still might not be enough to get retailers’ motors going, it’s important to note that EID protocols don’t require consumers to authorize apps or verify that the inanimate beacon is communicating the right information to the right users; during installation, retailers set the access parameters themselves. Yossi Matias, vice president of engineering at Google, told Wired that this EID update achieves something in beacon technology that’s eluded researchers from the outset: enhanced security without increased friction.

    “It’s very easy to provide security layers which compromise the user experience,” Matias said. “These are very easy to deploy from a technology point of view and are very bad experiences. The real challenge from a technology perspective is how to keep things simple but also add a security layer on top of everything.”

    The Eddystone EID protocol is already seeing some real-world use. Google touted how in Hong Kong, the part-art studio, part-retail mall K11 is employing EID-upgraded beacons to deliver information on installations and targeted promotions as soon as customers come within a certain range of sensors. Stateside, Washington, D.C.-based Monumental Sports has rolled out Eddystone’s newest update to sensors all over the Verizon Center, allowing personalized updates on seat upgrades and secure transactions within a crowded (both physically and digitally) 18,000-seat stadium.

    Matias himself has seen success with a somewhat new use case for beacons: personal belongings tracking.

    “As we started this project, my favorite use case was the suitcase, since I travel so much,” he told Wired. “You can think about many benefits; my favorite one was getting a notification once it’s near the carousel, so I don’t need to waste time watching other bags … But the question is: How can I do that knowing that I’m the only one that can recognize my suitcase and that it’s not recognized by anyone else’s mobile device?”

    It’ll likely take time to build up confidence in both consumers and retailers that a technology they can’t see is actually doing a better job of securing their data than all the previous architectures that have promised the same thing. But if beacons are ever going to work in the brick-and-mortar world, EID doesn’t seem like such a bad place to start.

    Or, in the case of beacons: a place to start again.

  • Virtual reality in retail stores

    Virtual reality in retail stores

    Virtual Reality, as a concept, has been around for over 50 years.

    In the beginning, it was literally the stuff of science fiction.  Then in the early 90’s it actually became reality, when physical prototypes were developed, using the modern technology of the era.  The results were underwhelming – imagine pixelated graphics and heavy, nausea inducing headsets. The concept lay dormant for 20 years before anyone thought to revisit its feasibility.

    That person was Palmer Luckey, the young inventor and founder of Oculus VR. What he discovered is that without anyone realising it, technology had quietly caught up with the requirements of VR. There were now low-latency head orientation sensors and small, high-refresh rate OLED displays which didn’t exist just five years ago.

    Using these off the shelf parts, he constructed a rudimentary hardware proof-of-concept which delivered an immersive experience far beyond what had been seen before.

    From this initial prototype, Oculus was founded, bringing on board many high profile experts in the field of computer graphics, alongside millions of dollars in funding. Their inaugural consumer VR product is about to be released to the public, and many smart people consider this to be a watershed moment.

    Will this be the event that introduces practical VR to the masses?

    Oculus (now owned by Facebook) is leading the way, but Apple, Google, Microsoft and Sony are all working on their own implementations of VR. There’s a full-on VR technology arms race happening, with the usual suspects involved.  They recognise the huge potential of the medium, and the unique ways it can complement their existing product offerings.

    VR 2.0

    This new generation of VR technology is in its infancy, and as with any nascent platform, pundits try to predict the types of experiences it will enable. Stereotypically, new mediums are often projected (interpreted) through the lens of the incumbent platforms which precede it.

    The first automobile was considered a “horseless carriage”. The first motion picture content was essentially just televised theatre. Simply re-imagining the experience of an old medium through a new one may be the path of least of resistance, but it ignores the unique elements of the new.

    So the theory goes, in order to fulfill its true potential, a new medium needs to abandon previous biases and embrace the characteristics and constraints which are unique to it.

    But does this calculus apply to VR? Perhaps not. Unlike all previous mediums, it is has no baked-in constraints. It is not simply a proxy for storytelling or communication. Its ambition is to replicate the reality we natively experience. It is, by design, the last medium.

    The obvious question becomes, what are the scenarios for which diving into an alternate reality becomes preferable to the “real” reality someone is experiencing. As mature as the underlying technology becomes, VR, for the foreseeable future, will forever be chasing the tail of “real life”.

    So what is the individual incentive to temporarily replace what we already (if we’re so lucky) get for free? Understanding the motivations that drive these virtual experiences can uncover the opportunities and jobs to be done of the medium.

    Applications

    In the context of VR, the virtual “reality” is simply “content”. As with all previous mediums, the success of this one will be intrinsically tied to the abundance and quality of content created for it. In this respect, authors and the tools they use to create with will be just as important as the technology that audiences use to consume with.

    These creation tools are also nascent, and consist of both hardware and software solutions.  Let’s explore a potential use-case for this technology within the realm of current domains.

    Virtual reality in retail: eCommerce and virtual stores

    A common current trend in the eCommerce space is the realisation that an online presence alone is not enough to deliver the ideal consumer experience. Even Amazon, the largest pure-play online commerce company has recently opened a “bricks and mortar” physical presence near its headquarters in Seattle.

    What is the impetus for taking this step “backwards” into the 20th century? Well, these companies have discovered that even with an (essentially) limitless online catalogue, the experience of browsing their catalogues online doesn’t compare to the act of literally walking down the aisles of a physical store. It is no substitute for the physical discovery process we take for granted.

    This applies not only to the type of merchandise that Amazon became famous for, like books, but especially so for more visual products like clothing and fashion. There is no substitute for the tactile experience of wandering through a curated store.

    But providing a physical presence requires sacrificing one of the key advantages of online commerce; having an effectively infinite reach, with the ability to target any consumer, wherever they are, independent of their physical location. Reaching global penetration at this physical scale is beyond the reach of all but the largest retailers.

    Imagine consumers using VR to browse a virtual physical store, representing the catalogue (or a subset of) the online inventory. Even brands that have an existing physical retail footprint would benefit from the ability to amplify this bricks-and-mortar experience across markets they don’t have the scale or reach to address.

    Sizing has been an eternal struggle for online clothing retailers and consumers alike. How to know if the shirt you’re purchasing online will actually fit properly when it arrives?  Sizing charts are not standardised, and even if they were, there is no single reference body type to target a perfect fit.

    So how do you try before you buy? A virtual fitting room could come very close to replicating the experience of trying on clothes in a real physical fitting room. Imagine associating detailed physical dimensions of your body with your online shopping persona.

    Using this information, alongside similarly detailed sizing information for the individual clothing items could let you try on pieces of clothing in a virtual mirror. As you raise your arms or tilt your hips, you could see the fabric as it contours and hangs off your virtual body.

    Future opportunities

    This is just one creative application of VR hardware and virtual environments. The potential is almost limitless, and there isn’t a field or industry that won’t be touched in some way by this technology.

    While the incumbent hardware/software companies have all planted their stakes in the ground, there will be massive opportunities for all players in the ecosystem, especially content creators who understand how to create experiences on this new canvas.

    Once again, this illustrates the competitive advantage which exists for companies who can master the intersection of design and technology. Organisations who successfully combine these two disciplines will be in a unique position to benefit from the enormous future demand for virtual experiences.

    written by Marc Lamothe, Technical Director at Start Hong Kong