Category: General

Retail News Asia is committed to providing both local and global retailers with the latest General Retail news throughout the Asian market. This on a daily base.

  • AS Watson unfolds the power of Generation Z

    AS Watson unfolds the power of Generation Z

    Health and beauty retailer AS Watson has gathered insight from its businesses around the world to compile an overview of what is driving Generation Z customers and how they can be attracted to its retail brands across the globe.

    “Generation Z is shaping up to have great spending power and they are the future of modern retail,” said AS Watson Group COO Malina Ngai. “It’s important to stay relevant to them, not only focusing on the products they want but also the stories and experiences that go with them. To best meet the demand of Gen Z, customer insight plays a vital role in helping us understand their needs, perceptions and even their shopping behavior.”

    This year, Gen Z became the largest consumer segment—now accounting for 32 percent of the global population of 7.7 billion. AS Watson operates more than 15,200 stores under 12 retail brands in 25 markets and using this extensive network the group’s insight shows a 23-per-cent increase in Gen Z’s spending power in last year’s figures.

    This shows that on average 86 percent of Gen Z are beauty shoppers, and more than 70 percent of Gen Z spending is on beauty, the highest among all generation groups. Essentially, Gen Z has become the growth driver of AS Watson’s business, and the linchpin of the firm’s current and future plans.

    While Gen Z is the first generation of digital natives, insight data shows that they prefer in-store shopping and they love the social and experiential aspects of browsing and shopping at physical stores with their friends. ASW’s customer insight shows that 99 percent of Gen Zers shop offline, and they like shopping in “destination stores” – stores in shopping malls and city centers.

    The digital natives spend most of their time on screen and they look for brick-and-mortar shopping coupled with technology, so in-store digital devices are key drivers to sales success. These include the introduction of AR and AI in the store environment, as well as the linking of offline and online experiences through apps and social media.

    Gen Zers choose their beauty products based on the trend, price, and quality and use their phones to read other users’ feedbacks and reviews while browsing in stores.

    Sustainability concerns are a big factor for Gen Z customers. Since 2014, AS Watson Group has banned the use of microplastic in its rinse-off own-brand cosmetics and personal care scrub products, and by the end of this year, this ban will extend to all brands, meaning no microplastic will be found in any rinse-off cosmetics or personal care products sold in the stores.

    “Generation Z is a very different customer to the Millennials that came before them,” said Ngai. “They are reinvigorating the retail industry with their desire for experience and activities, while at the same time helping shape a more sustainable future with their emphasis on the environment and doing good.”

  • Microsoft approaches former Siri chief from Apple

    Microsoft approaches former Siri chief from Apple

    Bill Stasior, longtime head of Apple’s Siri team, has left the company to join Microsoft’s AI division. After nearly a decade at Apple, Stasior will step into the shoes of a corporate vice president at Microsoft later this month. At his new job, the former Siri chief will lead an artificial intelligence group.

    Last year, Apple poached Google’s former head of search and AI, John Giannandrea. The served as further indication of Apple’s woes with Siri, which beat the competition to the AI assistant race, but was relegated to a firm third place behind Google Assistant and Amazon Alexa.

    Stasior’s reasons for leaving Apple aren’t clear at this point, but Giannandrea’s hiring is a likely guess. Since his hiring last summer, Giannandrea became very involved with the development of Siri and was eventually promoted to a senior vice president, reporting directly to Apple CEO Tim Cook.

    Although Stasior was in charge of Apple’s Siri team since the assistant’s initial launch, he won’t be working on Cortana at Microsoft. The company behind Windows is lagging far behind the competition, as far as AI assistants are concerned, with Cortana being a distant fourth to Google’s, Amazon’s, and Apple’s offerings. However, Stasior’s talents apparently won’t be used to better Cortana, but rather in Microsoft’s broader AI efforts. The Information reports that people familiar with the matter have said that the former Siri chief will head a special AI group at Microsoft

  • Google brings new spelling and grammar correction capabilities to Gmail app

    Google brings new spelling and grammar correction capabilities to Gmail app

    Google has announced a couple of nifty features will soon be rolled out to Gmail on all platforms. Although the app does feature predictive text, users are still prone to typos or grammar mistakes.

    To correct that issue, Google announced it will introduce new spelling and grammar correction capabilities for Gmail which are meant to help users with G Suite accounts compose emails faster.

    The new capabilities will trigger ones you start typing a message and will use artificial intelligence to make smarter spell-check suggestions while detecting potential grammar issues at the same time. Moreover, Google mentions that it has added as-you-type autocorrect.

    Google says these new features will be rolled out gradually to all G Suite accounts starting today, but the full deployment will last until mid-September. Unfortunately, the new features are not yet available for regular users, although we can safely assume they will be made available to all Gmail users at some point, just like it happened with the Smart Compose function.

  • Facebook launches tool that lets users see and control data shared

    Facebook launches tool that lets users see and control data shared

    Facebook is making it easier for users to see and control the data that apps and websites share with the social network by launching a new tool called Off-Facebook Activity. The new feature will be gradually rolled out to Facebook users in Ireland, South Korea, and Spain. However, Off-Facebook Activity will be made available to everywhere over the coming months, so don’t lose hope if you’re not living in any of these countries.

    But what exactly is Off-Facebook Activity and is it as useful as Facebook claims? Well, first off, you can see a summary of the information other app and websites have sent Facebook through its online business tools, including Facebook Pixel and Facebook Login.

    Also, you will be able to disconnect all the information you see from your account if you want to. On top of that, you can choose to disconnect future off-Facebook activity from your account. Facebook says that you’ll be able to do that for all your off-Facebook activity, or just for specific apps and websites.

    Once you clear your off-Facebook activity, the social network will remove your identifying info from the data that apps and websites choose to send to Facebook. Basically, Facebook will no longer know which websites a user visits or what they did during their visit.

    Also, Facebook says that it will not use any of the data that users disconnect to target ads to them on apps like Facebook, Instagram or Messenger. The social network expects some impact on its business but believes giving people control over their data is more important.

  • Information hidden in app reveals how much Apple will charge for Arcade

    Information hidden in app reveals how much Apple will charge for Arcade

    Back in March, Apple introduced Apple Arcade. This service will allow subscribers to pay a monthly fee for unlimited gameplay. There will be over 100 new titles that will be available, all exclusive to the app. Apple could release a launch date and pricing for Arcade on September 10th; that is when the company’s fall event is expected to be held according to a screenshot found on the most recent iOS 13 beta. But it appears that we might already know the pricing. The latter discovered information inside one of the APIs used by the App Store app that apparently reveals how much Arcade will cost (an API, or Application programming interface, is used to help two applications communicate with each other).

    According to the information discovered by 9to5Mac, Apple will charge $4.99 a month for the service after a one-month free trial. All members in a Family Sharing account will have access to the games inside the Arcade app, and since subscribers are paying for the service, there will be no in-app purchases offered. Arcade subscribers can start a game on an iPhone, iPad, Mac or Apple TV and switch devices without missing a beat.

    Apple Arcade will join Apple Music, Apple News+ and Apple TV+ as features that bring in recurring revenue to Apple. It’s all part of the company’s plan to take advantage of the 900 million+ iPhones active around the world while lessening its reliance on new iPhone sales, which peaked in 2015. The services unit, which includes the aforementioned subscription-based features, the App Store, Apple Pay, AppleCare, iCloud and more, is Apple’s second-largest in terms of revenue and is it’s most profitable. Apple is targeting $50 billion in services revenue for next year, which would double the $25 billion the unit grossed in 2016. During its most recent earnings announcement covering the fiscal third quarter (April through June), the firm took in a record $11.5 billion in revenue for the division, up 12.7% from the $10.2 billion it took in during the same quarter in 2018.

    Apple has been using its employees to test Arcade and get some feedback before it is released for public use. This past weekend, we told you that after a one-month free trial, the company is asking employees for 49 cents a month to test early builds of some of the games. This early access program will end once iOS 13 is officially launched.

    Banking firm HSBC expects Arcade to garner as many as 29 million subscribers by 2024, raking in $4.5 billion. However, that estimate is based on a monthly subscription rate of $12.99 a month; that would seem to be too steep a price hike over a short period of time if Apple does indeed debut the service at $4.99 a month. So HSBC’s analysts are going to have to go back and rework the estimate.

    Some of the titles that you should expect to find when Apple Aracade launches include:

    • Hot Lava
    • Oceanhorn 2: Knights of the Lost Realm
    • Beyond a Steel Sky
    • Sonic Racing (yes, starring “that” Sonic)
    • LEGO Brawls (yes, starring those LEGO)
    • No Way Home
    • Yaga

    These are games that you won’t find elsewhere. And by offering you a free trial period, Apple is looking to get you hooked on the service. It is the same approach that the company takes with Apple Music. And if Apple does price Arcade at $4.99 a month, it might seem like a bargain to those who were expecting it to be priced at $9.99 a month or more. The failure or success of Arcade will go a long way toward determining whether Apple hits its goal of $50 billion in services revenue next year.

  • Microsoft confirms Gears of War mobile game drops this month

    Microsoft confirms Gears of War mobile game drops this month

    Unveiled more than a year ago, Microsoft’s Gears of War mobile game will be released on August 22, just a few weeks before Gears 5 hits PC and consoles in September. Dubbed Gears Pop!, since it’s a collaboration between Microsoft and Funko Pop!, the game will be available on both Android and iOS devices, Microsoft announced earlier.

    After a brief soft-launch, Gears Pop! will be fully available for everyone around the world with a compatible phone. The game features more than 30 Gears of War characters, ready to take your orders, all brought to life from authentic Funko Pop designs.

    In Gears Pop!, you’ll be building your squad mixing and matching COG and Locust units, use ultimate abilities, as you strive for supremacy on popular Gears maps. You can play against AI opponents to try out new squads before you take on real players.

    Since this is a free-to-play game, expect Gear Pop! to be heavy on in-app purchases, especially if you want to build a pretty solid team of Gears of War heroes and villains. You can still pre-register for the game via Google Play Store and App Store before the game launched on August 22.

  • Crocodile Garments wary of double whammy

    Crocodile Garments wary of double whammy

    Chinese apparel retailer Crocodile Garments has warned investors it expects its annual results to “deteriorate greatly” from last year due to a double whammy.

    On the one hand, there has been a decrease in gains from the revaluation of its investment properties, while on the other retail sales are down due to falling consumer confidence and Hong Kong protests.

    The company has warned that consumers in Hong Kong, where it is listed, and other markets, are spending less due to the global economic downturn and “social chaos”, an apparent reference to the ongoing protests in Hong Kong.

    Last year the company reported a profit attributable to shareholders of HK$162.5 million.

    “If the negative impact of existing social chaos becomes seismic, results of the garment business are possibly foreseen to worsen,” the company said in a stock exchange filing.

  • Tarocash, owner of YD looking to expand

    Tarocash, owner of YD looking to expand

    Retail Apparel Group-owner The Foschini Group has lauded the Australian retail market and indicated it is gearing up for further expansion throughout Australia and New Zealand.

    The South African retail group, which owns local brands such as yd., Connor, Tarocash, Johnny Bigg, and Rockwear, said topline growth in Australia is in the double-digit, and it’s planning to introduce more of its brands to the region – namely jewelry brand American Swiss.

    TFG chief executive Anthony Thunström told a media roundtable the company sees significant opportunity in the Australian and New Zealand market.

    “Australia has not been in a recession since 1990 – it is almost the polar opposite to SA with unemployment also at record lows,” Thunström said.

    “Retail is not by any means easy there with the high costs around rentals and other operational costs, so there is little margin for error to get it right or wrong.”

    While David Jones-owner Woolworths Holdings has struggled in the Australian market, having recently booked a $437.4 million impairment against the department store due to economic headwinds, The Foschini Group has found success in multiple markets by focusing on delivering a more niche offering.

    Thunström said the business doesn’t dictate from afar what will be successful in the Australian market but instead purchased the business with strong leadership teams in order to allow them to steer the local offering.

    “If we went to Australia or the UK and tried to run the business ourselves, we would end up in tears,” Thunström said.

    “There are too many local nuances.”

    According to Business Report, the retail group said it will inject R500 million ($48 million) into technology in order to get ahead of the changing retail market – having witnessed its online sales increase 57.2 percent over the year to March.

  • Technology, Zoff boost Retail Asia’s bottom line

    Technology, Zoff boost Retail Asia’s bottom line

    Technology adoption, contributions from fast-growing eyewear chain Zoff, and burgeoning loyalty programs for Circle K and Saint Honore have been credited with boosting Convenience Retail Asia’s half-year profit by 22.4 percent.

    CEO Richard Yeung said a major part of the group’s success was the effectiveness of Circle K’s online-to-offline (O2O) business model, along with lower production costs at Saint Honore resulting from the depreciation of the renminbi. The group’s O2O CRM programs continued to lead business strategy; Circle K’s OK Stamp It and Saint Honore’s Cake Easy had memberships of 1.4 million and 0.6 million, respectively as at the end of June.

    Circle K ended the half-year with 582 stores, including 339 Circle Ks in Hong Kong, 32 in Macau and 14 in Zhuhai. It also had 127 Saint Honore cake shops in Hong Kong, Macau and Guangzhou and seven Zoff eyewear stores in Hong Kong.

    During the first half, Circle K’s comparable-store sales increased 4.4 percent, contributing to total sales of HK$2.185 billion against the $2.061 billion during the first six months of last year. The group’s OK Stamp It program drove sales by serving as the core platform for almost all of Circle K’s sales and marketing efforts. OK Stamp It members can download an app to receive exclusive promotional deals and loyalty offers that can be fulfilled instore.

    The group also worked with JD to launch a pilot test for a self-checkout service powered by artificial intelligence (AI) at two Circle K locations. The experimental service uses an AI algorithm that can recognize up to five products in just one second with a high degree of accuracy.

    “Designed with the new generation of consumers in mind, it marks the first checkout solution in Hong Kong to feature image recognition, and it promises to reduce checkout times significantly,” said Yeung.

    Circle K also introduced a Scan & Pay self-checkout counter trial at a pilot store in Kwun Tong that allows customers to scan and pay for their own items.

    Saint Honore achieved a single-digit increase in sales despite the macroeconomic uncertainty and depressed consumer sentiment during the half-year. The brand’s Guangzhou store network is being consolidated and it is enhancing its Shenzhen factory operations to implement “lean manufacturing” to reduce baking space, simplify workflow and improve operational efficiency for faster responsiveness between markets.

    Convenience Retail Asia remains the only international franchise of Japanese fast-fashion eyewear brand Zoff, which Yeung said “continued to achieve remarkable results” during the half-year.

    “Just a year and a half since its launch in Hong Kong, Zoff once again made positive contributions to the group’s results. Its store network also continued to grow: There are now seven Zoff stores in Hong Kong, all strategically located in high-traffic areas popular with younger consumers.”

    In April, the largest Zoff store yet in Hong Kong opened at Taipo Mega Mall, carrying more than 1800 stock-keeping units.

    Group-wide, Yeung said Convenience Retail Asia will be cautious given the macroeconomic uncertainty in the market. Priorities for the second half of the year are to continue building its O2O strategy for Circle K and Saint Honore and to open more Zoff stores.

  • Apple is charging employees to get their feedback on Apple Arcade

    Apple is charging employees to get their feedback on Apple Arcade

    Back in March, Apple introduced its new Apple Arcade service. For a yet to be decided monthly fee ($4.99, $9.99?) subscribers will be able to choose from over 100 new mobile games. Apple says that it expects to launch Arcade this fall, but in the meantime, the company is giving employees a preview of the service. Those toiling for the tech giant are getting a one-month free trial; once the trial period expires, they are paying 49 cents a month to test early builds of some of the games that will be offered to subscribers once the platform launches. This early access program is expected to end once the final version of iOS 13 drops.

    The games that are available for the early access program include Way of the Turtle, Down in Bermuda, Hot Lava, Sneaky Sasquatch, Kings of the Castle, Frogger in Toy Town and Lame Game 2. Apple Arcade will allow subscribers to play any title available for as long as they want, and players can switch devices from the iPhone to an iPad, a Mac and Apple TV without missing a beat. Users will also be able to play games while offline and a family with up to six members will be able to share a family subscription. Because players will be paying monthly, there are no in-app purchases offered.

    After iPhone shipments peaked in 2015 at 231.22 million units, the company decided to focus on its services unit. This was a smart move because many of the businesses under the services umbrella, like Apple Music and Apple News+, require recurring payments from subscribers. And these businesses are less reliant on new iPhone sales, depending instead on the large number of active iPhone users which at last count totaled 900 million people. The company has targeted $50 billion in services revenue by 2020 which would be twice the $25 billion that the division grossed in 2016. For the recently announced fiscal third quarter, covering April through June, the services unit took in a record $11.5 billion in revenue. That is a 12.7% year-over-year gain from the $10.2 billion that the division took in during the same quarter in 2018. Overall, the services unit is Apple’s second-largest business unit and is it’s most profitable. The success or failure of Apple Arcade will go a long way toward determining whether Apple meets its $50 billion revenue goal next year.

    Earlier this year, a report claimed that Apple has spent $500 million on Apple Arcade; analysts at HSBC Bank see the subscription service generating $370 million in revenue next year before jumping to $2.7 billion by 2022 and a whopping $4.5 billion by 2024. The bank’s analysis forecasts Apple Arcade having 29 million subscribers by 2024 with individual subscriptions costing $12.99 a month.

    Besides paying the monthly subscription price, Arcade members are expected to shell out the cash required for them to pick up accessories for their Apple devices such as controllers. While subscribers will be able to navigate through Arcade games using the buttons on their iPhone, iPad or Mac, picking up an MFi (Made for iPhone, iPad) controller could make gameplay a little easier for some.

    It seems a little strange that Apple is asking employees to pay 49 cents a month so that the company can collect feedback from them; after all, the point of the early access program is to find out where Apple and the game developers can make changes to improve the user experience. While we have no data revealing how many have signed up for the short-lived program, we’d bet that it was more than enough for Apple and its developer partners to get a good idea of the work that still needs to be done on Arcade before its launch.

  • Apple sues company that sells a virtual iPhone complete with iOS

    Apple sues company that sells a virtual iPhone complete with iOS

    We know that Apple is giving away special iPhones to certain security researchers who are looking for a big payday that could add up to as much as $1.5 million. The big jackpot will go to the researcher who finds a flaw in the iPhone and iOS that will allow a hacker to take full control over an iPhone without the phone’s owner having to touch any part of the device. That discovery is good enough for $1 million dollars. Any vulnerability found on beta software will reward the researcher with a 50% bonus. That’s because the discovery is taking place before the software has been disseminated to the public.

    To help researchers find flaws in iOS, a company called Corellium has been offering them a virtual version of the iPhone and iOS over the last few years. Apple is not taking this sitting down and has filed a lawsuit in the United States District Court for the Southern District of Florida for what it calls “a straightforward case of infringement of highly valuable copyrighted works.” Apple points out that without obtaining a license or permission from Apple, Corellium offers a “virtual” version of Apple’s devices with “fastidious attention to detail.” The tech giant says that not only does the facsimile look and respond the same on a web browser as the mobile device that its customers pay for, Corellium also includes the appropriate computer code.

    And sure, you might say that Corellium is doing Apple a big favor by selling the virtual iPhone because it will help researchers pass along their findings to Apple. However, as Apple points out in the suit, those who paid to use the virtual iPhone ended up selling discovered flaws to third-party exploit traders. This makes sense because a private installation of the virtual iPhone costs as much as $1 million according to the court papers filed by Apple.

    “This is a straightforward case of infringement of highly valuable copyrighted works. Corellium’s business is based entirely on commercializing the illegal replication of the copyrighted operating system and applications that run on Apple’s iPhone, iPad, and other Apple devices. The product Corellium offers is a “virtual” version of Apple mobile hardware products, accessible to anyone with a web browser. Specifically, Corellium serves up what it touts as a perfect digital facsimile of a broad range of Apple’s market-leading devices—recreating with fastidious attention to detail, not just the way the operating system and applications appear visually to bona fide purchasers, but also the underlying computer code. Corellium does so with no license or permission from Apple.”-Excerpt from Apple’s lawsuit.

    Apple claims that at the Black Hat security conference that took place earlier this month, Corellium “specifically emphasized” that its Apple Product is an exact copy of Apple’s copyrighted works and was created to help researchers and hackers test iOS for vulnerabilities. Apple even points out that 15 days after unveiling the iPhone XS, iPhone XS Max and iPhone XR on September 12, 2018, Corellium announced that its Apple Product supported the new phones and the latest version of iOS.

    An image included in the suit shows how Corellium subscribers can even choose which virtual iPhone they want to use and then select the version of iOS that they want to run on it. Once a subscriber has created a virtual iPhone, copies of the virtual device and the iOS version selected can be made. Apple alleges that Corellium’s servers contain “numerous copies of iOS.”

    Apple is seeking a permanent injunction against Corellium and an order preventing the company from marketing, selling, and distributing its Apple Product. Apple also wants to stop all subscribers from using the virtual iPhone and wants the defendant to issue a notice to past and present subscribers telling them that use of the product infringes on Apple’s copyrights. Apple also wants all infringing material destroyed and is seeking damages, lost profits, court costs and attorney’s fees.

  • AirAsia cleared to start five new Asian services

    AirAsia cleared to start five new Asian services

    AirAsia was granted traffic rights by the Malaysian Aviation Commission (MAVCOM) to start five new Asian services from August onwards.

    Mavcom’s latest bulletin shows that these flights will operate from Kuala Lumpur to Guangzhou, Jambi and Tanjung Pandan, alongside Sibu-Singapore and Penang-Kuala Terengganu routes.

    The low-cost airline was also cleared to raise frequencies on two domestic services, while both Malaysia Airlines and Malindo Airwere permitted to add flights internationally.

    Traffic rights on nine domestic and international routes were also returned in July, although Mavcom did not specify operators whose traffic rights were given back. This covers three routes to China, two routes to Nepal, one domestic route, as well as one route each to Indonesia, Japan and Vietnam.

  • AirAsia launches new route to Belitung, Indonesia

    AirAsia launches new route to Belitung, Indonesia

    AirAsia has launched a new route connecting Kuala Lumpur to Belitung, an island off the east coast of Sumatra, Indonesia.

    In a statement today, AirAsia said its four times weekly direct service will commence on Oct 2, 2019.

    AirAsia regional commercial head Amanda Woo said Belitung is a place with huge untapped tourism potential.

    “We hope that with this new direct service, more and more people will be able to discover this hidden gem.

    “The new route is also a testament to our firm commitment to support the Indonesian government in its efforts to develop 10 new priority tourism destinations,” she said.

    To celebrate this new route, AirAsia is offering special all-in AirAsia BIG member fare from as low as RM79 from Kuala Lumpur.

    Passengers were advised to book their flight on airasia.com or the AirAsia mobile app from today until Aug 25 for travel between Oct 2 and March 28, 2020 to enjoy these special fares.

    BIG members will enjoy zero processing fees when making payment using BigPay.

    In addition to the new route, AirAsia also operates daily flights to Belitung from Jakarta beginning Oct 1, 2019.

    AirAsia currently connects Kuala Lumpur to 14 other Indonesian destinations — Jakarta, Surabaya, Medan, Bali, Lombok, Yogyakarta, Pekanbaru, Pontianak, Padang, Palembang, Semarang, Makassar, Bandung and Banda Aceh.

  • Vision Fund Makes $110 Million Bet On Renewable Energy Storage

    Vision Fund Makes $110 Million Bet On Renewable Energy Storage

    Softbank Group’s Vision Fund has made its first foray into energy storage technology with a $110 million investment in Switzerland-based Energy Vault.

    While many countries are keen to use renewable energy as part of efforts to cut carbon emissions in the fight against climate change, the challenge has been to find a way to store it for later use, particularly overnight or when demand surges.

    Inspired by the physics and mechanical engineering used in hydro plants, Energy Vault says its technology enables renewable energy to be stored in 35-ton bricks and delivered as baseload power for less than the cost of fossil fuels at any hour of the day.

    Most rival solutions focus on some form of battery storage, be it lithium ion, sodium-sulphur, lead-acid, among others. While costs have been falling – by nearly 40% since 2015 according to Wood Mackenzie – most degrade over time.

    “Energy Vault solves a long-standing and complex problem of how to store renewable energy at scale,” Akshay Naheta, managing partner at SoftBank Investment Advisers, said in a statement on Thursday, announcing Vision Fund’s $110 million investment. “Energy Vault is highly complementary to SoftBank’s existing energy portfolio and we are pleased to further the company’s global development.”

    Energy Vault launched in late 2018 and has already partnered with Mexican materials company CEMEX and India’s The Tata Power Company as it looks to complete a test phase and then build its first commercially functioning site.

    Despite normally investing at a later stage in a company’s development, Softbank believed Energy Vault could scale quickly and potentially not need to do a later funding round, hence the drive to take an early stake, Naheta said.

    The potential rewards are large. The global energy storage market is expected to reach 22.2 GW in 2023, from nearly 5 GW at the end of 2018, according to a report in May by data and analytics company GlobalData.

    Robert Piconi, chief executive and co-founder of Energy Vault, said despite planning to grow the business country by country, the scale of pent-up global demand for a scaleable solution convinced them to move faster.

    “The Vision Fund shares our passion to combat climate change through innovation in energy storage technologies and, with its support as a strategic partner, Energy Vault is well positioned to meet the large and currently unmet demand for sustainable and economical energy storage worldwide,” Piconi said.