Tag: apple

  • Apple report details iPhone Pro, AirPods 3, iPad upgrades, much more

    Apple report details iPhone Pro, AirPods 3, iPad upgrades, much more

    Apple is readying an onslaught of hardware products that’ll be announced over the next few months. The first of these will seemingly arrive in less than three weeks and today a new report by Bloomberg has detailed the company’s plans.

    According to people familiar with the situation, Apple is preparing to announce three new iPhone models at an event next month. The lineup will reportedly include two ‘Pro’ models that’ll succeed last year’s iPhone XS series and a cheaper iPhone XR replacement which could be branded as ‘iPhone 11’ or simply ‘iPhone.’

    This year’s premium models, as previous reports have indicated, will include a triple-camera system on the back that consists of a primary sensor, a telephoto camera, and an ultra-wide-angle alternative which grants access to a 120º field of view. The setup will capture three images simultaneously before stitching them together with the help of artificial intelligence to create a better photo that doesn’t cut out any important details.

    Apple’s next-gen photographic system will take higher resolution pictures that can rival “some traditional cameras.” Improvements in “very low-light environments” are to be expected too in addition to drastically upgraded video recording capabilities. According to sources, the Cupertino-based company has developed a feature that allows video to be retouched while being recorded. Users should also be able to apply effects, alter colors, reframe, and crop.

    The non-Pro iPhone 11 won’t be receiving a third wide-angle camera like its premium siblings but it should still inherit some important upgrades. Specifically, the smartphone’s expected to include a dual-camera system that’ll boast a 2x telephoto zoom camera and ultimately support an enhanced portrait mode.

    All 2019 iPhones are set to include Apple’s yet-to-be-announced A13 processor paired with a new co-processor chip known internally as “matrix” or “AMX.” This will handle certain math-heavy tasks and may result in an improved augmented reality experienced. Speaking of which, Apple is readying new 3D cameras for its 2020 iPhone series that’ll take this to the next level.

    Almost one year after Huawei first introduced the feature and around six months after Samsung announced its alternative, Apple has reportedly created its own reverse wireless charging system that’ll be present on this year’s ‘Pro’ models. The feature will let users power-up their AirPods by placing them on the iPhone’s rear. It should also work with the Apple Watch and other Qi-ready products.

    This year’s premium models will be identical from the front to the iPhone XS and XS Max that they replace but some important changes have apparently been made. According to today’s report, a new multi-angle Face ID system that works even when the devices are flat on a table will be present. Additionally, Apple has reportedly enhanced water resistance dramatically. So much so that users should be able to submerge the new iPhones for far longer than 30 minutes.

    Other changes will reportedly include a new “shatter-resistance” technology and a matte finish on the rear with some colors. Also worth pointing out is the presence of updated OLED displays which will ditch the 3D Touch system in favor of more advanced Haptic Touch.

    Corroborating previous information, Bloomberg believes Apple will announce a new 10.2-inch entry-level iPad that’ll replace the existing 9.7-inch model. Exact details are yet to be revealed but a reduction in the thickness of bezels is to be expected alongside significant internal upgrades and potentially a dual-camera system on the rear.

    In addition to this, the California-based company is reportedly preparing some upgrades to its iPad Pro series. The devices will look identical to the existing models from the front but should boast an iPhone Pro-like triple-camera system on the rear. Additionally, internal upgrades that’ll likely involve the addition of Apple’s A13X chip are to be expected.

    The Apple Watch has been upgraded on an annual basis for several years now and 2019 looks set to be no different. But after introducing some rather drastic changes twelve months ago, it seems the company is preparing only minimal changes for this year’s update.

    Bloomberg says Apple will be focusing primarily on the added features that watchOS 6 introduces and some new case finishes which should include ceramic and titanium model. Some internal upgrades are possible but concrete info is yet to emerge.

    While on the topic of wearables, it seems a pair of premium AirPods is currently in the works. The version will be more expensive than the current $159 pair but should include new features such as water resistance and noise cancellation. Apple was initially planning a launch alongside this year’s iPhones but the introduction has now been pushed back until next year.

    Completing Apple’s lineup of products is HomePod. The original continues to sell pretty poorly across the globe due to its high $300 price and it seems the company is planning to address this issue with a cheaper model that’ll have just two tweeters instead of the current model’s seven.

  • Microsoft approaches former Siri chief from Apple

    Microsoft approaches former Siri chief from Apple

    Bill Stasior, longtime head of Apple’s Siri team, has left the company to join Microsoft’s AI division. After nearly a decade at Apple, Stasior will step into the shoes of a corporate vice president at Microsoft later this month. At his new job, the former Siri chief will lead an artificial intelligence group.

    Last year, Apple poached Google’s former head of search and AI, John Giannandrea. The served as further indication of Apple’s woes with Siri, which beat the competition to the AI assistant race, but was relegated to a firm third place behind Google Assistant and Amazon Alexa.

    Stasior’s reasons for leaving Apple aren’t clear at this point, but Giannandrea’s hiring is a likely guess. Since his hiring last summer, Giannandrea became very involved with the development of Siri and was eventually promoted to a senior vice president, reporting directly to Apple CEO Tim Cook.

    Although Stasior was in charge of Apple’s Siri team since the assistant’s initial launch, he won’t be working on Cortana at Microsoft. The company behind Windows is lagging far behind the competition, as far as AI assistants are concerned, with Cortana being a distant fourth to Google’s, Amazon’s, and Apple’s offerings. However, Stasior’s talents apparently won’t be used to better Cortana, but rather in Microsoft’s broader AI efforts. The Information reports that people familiar with the matter have said that the former Siri chief will head a special AI group at Microsoft

  • Apple’s healthcare unit needs to see a doctor

    Apple’s healthcare unit needs to see a doctor

    Earlier this year, Apple CEO Tim Cook said healthcare would be “Apple’s greatest contribution to mankind.” It appears that Apple is having problems with this unit after a number of members have left the team. Citing eight sources said to be familiar with the situation, CNBC says that there is tension in the company’s healthcare division and the group is essentially without direction after a series of changes at the top of the unit.

    The report says that while some employees have done well, others feel stifled and closed in, unable to get the team to work on their ideas. Part of the problem is getting the unit to agree on a direction to take. Half of the eight sources say that employees wanted Apple to take on some of the larger problems that the healthcare system faces today such as medical devices, telemedicine, health payments and the treatments of chronic disease. Apple, notes the report, has instead focused on creating features for its devices that focus on wellness and prevention for healthy people. The latter end of the healthcare industry is considered to be less risky and less regulated. Despite the issues inside the group, all eight sources agreed that healthcare remains a “strategic priority” for the company.

    Apple’s healthcare features are found mainly on the Apple Watch. The heart rate monitor has saved a number of lives, and the Series 4 model added an electrocardiogram (ECG) sensor that looks for abnormal heartbeats. The latter has also been a lifesaver and other watches, like the Samsung Galaxy Watch Active 2, also is equipped with an ECG feature. We do have to point out that it will remain disabled on the Galaxy Watch Active 2 until it receives FDA approval, expected sometime during the first half of next year. Apple’s Chief Operating Officer Jeff Williams is in charge of the healthcare team, and reportedly it was his idea to add sensors and algorithms to the Apple Watch once it became apparent that the device would not be a big seller as a fashion accessory.

    The company is reportedly working on a way for diabetics to measure their blood glucose levels using the Apple Watch, without having to draw blood. Currently, diabetics who depend on insulin prick themselves to draw a small drop of blood that is tested on a glucometer. This is a huge market because a new test strip is required for each test and insulin-dependent diabetics need to test themselves three or more times a day. If Apple can develop such a technology, it could take Apple’s healthcare initiative and the Apple Watch into uncharted territory. The Apple Watch happens to be the world’s top-selling smartwatch and anchors a wearables unit that saw revenue for the fiscal third quarter soar from $3.73 billion in 2018 to $5.53 billion this year. That was a 48.3% year-over-year gain.

    Earlier this year, Apple sent out a survey to check on the morale of employees in its healthcare unit. When the survey indicated that employees were not happy, Williams spoke with a number of employees to let them know that he was still committed to the business. But the executive also wears many hats at Apple and as COO he is responsible for overseeing Apple’s operations and its vast supply chain. Thus, the healthcare group might not have his full attention at times.

    Some of the sources say that Apple needs to be less secretive with its work in the $3.5 trillion healthcare industry. The company is traditionally tight-lipped about its projects, but that doesn’t fly in the world of medicine where clinical studies and published research play a big role.

  • Information hidden in app reveals how much Apple will charge for Arcade

    Information hidden in app reveals how much Apple will charge for Arcade

    Back in March, Apple introduced Apple Arcade. This service will allow subscribers to pay a monthly fee for unlimited gameplay. There will be over 100 new titles that will be available, all exclusive to the app. Apple could release a launch date and pricing for Arcade on September 10th; that is when the company’s fall event is expected to be held according to a screenshot found on the most recent iOS 13 beta. But it appears that we might already know the pricing. The latter discovered information inside one of the APIs used by the App Store app that apparently reveals how much Arcade will cost (an API, or Application programming interface, is used to help two applications communicate with each other).

    According to the information discovered by 9to5Mac, Apple will charge $4.99 a month for the service after a one-month free trial. All members in a Family Sharing account will have access to the games inside the Arcade app, and since subscribers are paying for the service, there will be no in-app purchases offered. Arcade subscribers can start a game on an iPhone, iPad, Mac or Apple TV and switch devices without missing a beat.

    Apple Arcade will join Apple Music, Apple News+ and Apple TV+ as features that bring in recurring revenue to Apple. It’s all part of the company’s plan to take advantage of the 900 million+ iPhones active around the world while lessening its reliance on new iPhone sales, which peaked in 2015. The services unit, which includes the aforementioned subscription-based features, the App Store, Apple Pay, AppleCare, iCloud and more, is Apple’s second-largest in terms of revenue and is it’s most profitable. Apple is targeting $50 billion in services revenue for next year, which would double the $25 billion the unit grossed in 2016. During its most recent earnings announcement covering the fiscal third quarter (April through June), the firm took in a record $11.5 billion in revenue for the division, up 12.7% from the $10.2 billion it took in during the same quarter in 2018.

    Apple has been using its employees to test Arcade and get some feedback before it is released for public use. This past weekend, we told you that after a one-month free trial, the company is asking employees for 49 cents a month to test early builds of some of the games. This early access program will end once iOS 13 is officially launched.

    Banking firm HSBC expects Arcade to garner as many as 29 million subscribers by 2024, raking in $4.5 billion. However, that estimate is based on a monthly subscription rate of $12.99 a month; that would seem to be too steep a price hike over a short period of time if Apple does indeed debut the service at $4.99 a month. So HSBC’s analysts are going to have to go back and rework the estimate.

    Some of the titles that you should expect to find when Apple Aracade launches include:

    • Hot Lava
    • Oceanhorn 2: Knights of the Lost Realm
    • Beyond a Steel Sky
    • Sonic Racing (yes, starring “that” Sonic)
    • LEGO Brawls (yes, starring those LEGO)
    • No Way Home
    • Yaga

    These are games that you won’t find elsewhere. And by offering you a free trial period, Apple is looking to get you hooked on the service. It is the same approach that the company takes with Apple Music. And if Apple does price Arcade at $4.99 a month, it might seem like a bargain to those who were expecting it to be priced at $9.99 a month or more. The failure or success of Arcade will go a long way toward determining whether Apple hits its goal of $50 billion in services revenue next year.

  • Apple is charging employees to get their feedback on Apple Arcade

    Apple is charging employees to get their feedback on Apple Arcade

    Back in March, Apple introduced its new Apple Arcade service. For a yet to be decided monthly fee ($4.99, $9.99?) subscribers will be able to choose from over 100 new mobile games. Apple says that it expects to launch Arcade this fall, but in the meantime, the company is giving employees a preview of the service. Those toiling for the tech giant are getting a one-month free trial; once the trial period expires, they are paying 49 cents a month to test early builds of some of the games that will be offered to subscribers once the platform launches. This early access program is expected to end once the final version of iOS 13 drops.

    The games that are available for the early access program include Way of the Turtle, Down in Bermuda, Hot Lava, Sneaky Sasquatch, Kings of the Castle, Frogger in Toy Town and Lame Game 2. Apple Arcade will allow subscribers to play any title available for as long as they want, and players can switch devices from the iPhone to an iPad, a Mac and Apple TV without missing a beat. Users will also be able to play games while offline and a family with up to six members will be able to share a family subscription. Because players will be paying monthly, there are no in-app purchases offered.

    After iPhone shipments peaked in 2015 at 231.22 million units, the company decided to focus on its services unit. This was a smart move because many of the businesses under the services umbrella, like Apple Music and Apple News+, require recurring payments from subscribers. And these businesses are less reliant on new iPhone sales, depending instead on the large number of active iPhone users which at last count totaled 900 million people. The company has targeted $50 billion in services revenue by 2020 which would be twice the $25 billion that the division grossed in 2016. For the recently announced fiscal third quarter, covering April through June, the services unit took in a record $11.5 billion in revenue. That is a 12.7% year-over-year gain from the $10.2 billion that the division took in during the same quarter in 2018. Overall, the services unit is Apple’s second-largest business unit and is it’s most profitable. The success or failure of Apple Arcade will go a long way toward determining whether Apple meets its $50 billion revenue goal next year.

    Earlier this year, a report claimed that Apple has spent $500 million on Apple Arcade; analysts at HSBC Bank see the subscription service generating $370 million in revenue next year before jumping to $2.7 billion by 2022 and a whopping $4.5 billion by 2024. The bank’s analysis forecasts Apple Arcade having 29 million subscribers by 2024 with individual subscriptions costing $12.99 a month.

    Besides paying the monthly subscription price, Arcade members are expected to shell out the cash required for them to pick up accessories for their Apple devices such as controllers. While subscribers will be able to navigate through Arcade games using the buttons on their iPhone, iPad or Mac, picking up an MFi (Made for iPhone, iPad) controller could make gameplay a little easier for some.

    It seems a little strange that Apple is asking employees to pay 49 cents a month so that the company can collect feedback from them; after all, the point of the early access program is to find out where Apple and the game developers can make changes to improve the user experience. While we have no data revealing how many have signed up for the short-lived program, we’d bet that it was more than enough for Apple and its developer partners to get a good idea of the work that still needs to be done on Arcade before its launch.

  • Apple sues company that sells a virtual iPhone complete with iOS

    Apple sues company that sells a virtual iPhone complete with iOS

    We know that Apple is giving away special iPhones to certain security researchers who are looking for a big payday that could add up to as much as $1.5 million. The big jackpot will go to the researcher who finds a flaw in the iPhone and iOS that will allow a hacker to take full control over an iPhone without the phone’s owner having to touch any part of the device. That discovery is good enough for $1 million dollars. Any vulnerability found on beta software will reward the researcher with a 50% bonus. That’s because the discovery is taking place before the software has been disseminated to the public.

    To help researchers find flaws in iOS, a company called Corellium has been offering them a virtual version of the iPhone and iOS over the last few years. Apple is not taking this sitting down and has filed a lawsuit in the United States District Court for the Southern District of Florida for what it calls “a straightforward case of infringement of highly valuable copyrighted works.” Apple points out that without obtaining a license or permission from Apple, Corellium offers a “virtual” version of Apple’s devices with “fastidious attention to detail.” The tech giant says that not only does the facsimile look and respond the same on a web browser as the mobile device that its customers pay for, Corellium also includes the appropriate computer code.

    And sure, you might say that Corellium is doing Apple a big favor by selling the virtual iPhone because it will help researchers pass along their findings to Apple. However, as Apple points out in the suit, those who paid to use the virtual iPhone ended up selling discovered flaws to third-party exploit traders. This makes sense because a private installation of the virtual iPhone costs as much as $1 million according to the court papers filed by Apple.

    “This is a straightforward case of infringement of highly valuable copyrighted works. Corellium’s business is based entirely on commercializing the illegal replication of the copyrighted operating system and applications that run on Apple’s iPhone, iPad, and other Apple devices. The product Corellium offers is a “virtual” version of Apple mobile hardware products, accessible to anyone with a web browser. Specifically, Corellium serves up what it touts as a perfect digital facsimile of a broad range of Apple’s market-leading devices—recreating with fastidious attention to detail, not just the way the operating system and applications appear visually to bona fide purchasers, but also the underlying computer code. Corellium does so with no license or permission from Apple.”-Excerpt from Apple’s lawsuit.

    Apple claims that at the Black Hat security conference that took place earlier this month, Corellium “specifically emphasized” that its Apple Product is an exact copy of Apple’s copyrighted works and was created to help researchers and hackers test iOS for vulnerabilities. Apple even points out that 15 days after unveiling the iPhone XS, iPhone XS Max and iPhone XR on September 12, 2018, Corellium announced that its Apple Product supported the new phones and the latest version of iOS.

    An image included in the suit shows how Corellium subscribers can even choose which virtual iPhone they want to use and then select the version of iOS that they want to run on it. Once a subscriber has created a virtual iPhone, copies of the virtual device and the iOS version selected can be made. Apple alleges that Corellium’s servers contain “numerous copies of iOS.”

    Apple is seeking a permanent injunction against Corellium and an order preventing the company from marketing, selling, and distributing its Apple Product. Apple also wants to stop all subscribers from using the virtual iPhone and wants the defendant to issue a notice to past and present subscribers telling them that use of the product infringes on Apple’s copyrights. Apple also wants all infringing material destroyed and is seeking damages, lost profits, court costs and attorney’s fees.

  • Apple seems to have revealed the date of its iPhone 11 event

    Apple seems to have revealed the date of its iPhone 11 event

    Less than two weeks after the iPhone 11’s release date was seemingly revealed, an iOS 13 screenshot found within the latest beta version appears to confirm when Apple will be announcing its next-gen devices.

    The screenshot is named “HoldForRelease” and features the Calendar app with the date clearly set to Tuesday the 10th. The month isn’t displayed but the day lines up perfectly with September, which itself coincides with Apple’s usual announcement schedule. Lending further credence is the fact a similar screenshot was found in one of Apple’s iOS 12 beta releases last year which showed September 12th, the date that was subsequently confirmed for the iPhone XS and iPhone XR introductions.

    Considering the iPhone 11 series is now expected to debut on Tuesday, September 10, pre-orders for Apple’s upcoming trio of devices will likely commence on Friday, September 13. The actual launch, on the other hand, should happen on Friday, September 20. This coincides perfectly with the previously reported release date.

    On an unrelated note, an iPadOS 13 screenshot showing the same date was also spotted. Apple has been rumored to be planning the debut of a new 10.2-inch iPad alongside its next-generation iPhones and this image suggests this will indeed be the case.

    If Apple sticks to its typical iOS launch schedule, the upcoming iOS 13 and iPadOS 13 releases will be made available to download for devices such as the iPhone 8, iPhone XS, iPad Pro (2018), and iPad Air (2019) on Monday, September 16. However, today’s findings suggest this may not be the case.

    Another pair of iOS 13 and iPadOS 13 screenshots which are destined to be used on older devices show the Calendar display Monday the 23rd. This is one week later than expected and ultimate suggests Apple may be giving its developers an extra week to ensure everything’s in working order on previous-gen products. After all, unlike iOS 12 which was largely bug free, iOS 13 and iPadOS 13 beta releases have been plagued with issues since the beginning, many of which are still unresolved.

    The downside to this move is that iOS 13 and iPadOS 13 will be exclusive to the iPhone 11 series and 10.2-inch iPad (2019) for roughly three days because these are all set for release on Friday, September 20, as mentioned above.

    The upcoming iPhones have been consistently referred to as either the iPhone XI or iPhone 11 lineup over the course of the past year but a reliable tipster recently suggested Apple’s final names may be slightly different. Specifically, they mentioned the ‘Pro’ moniker but left quite a bit of room for speculation because they didn’t elaborate on the matter.

    The most logical strategy would be the creation of two very separate lineups. The successor to the iPhone XR could be marketed simply as the iPhone (2019) while the iPhone XS and XS Max replacements could be called the iPhone Pro (5.8-inch) and iPhone Pro (6.5-inch).

    An alternative strategy which was recently mentioned by a case maker would also make sense, although the names would ultimately be more clunky. In this case, the 2019 iPhone XR would be branded as the iPhone 11 and the iPhone XS’s successor would be called the iPhone 11 Pro. Meanwhile, the 6.5-inch model could land as the iPhone 11 Pro Max.The final possibility is perhaps the most straightforward one of all. It’d involve the iPhone XR, iPhone XS, and iPhone XS Max replacements being marketed as the iPhone 11R, iPhone 11, and iPhone 11 Pro respectively.

  • Apple issues statement regarding third-party battery replacements for iPhones

    Apple issues statement regarding third-party battery replacements for iPhones

    The folks over at iFixit discovered that Apple introduced a software lock in iOS, which will prevent iPhone users from checking the health of the battery if it was replaced by an unauthorized third-party.

    Instead of showing them the health of the iPhone battery, a message would pop up that would inform them that such information is not available: “Unable to verify this iPhone has a genuine Apple battery. Health information not available for this battery.”

    Moreover, the message would pop up even if the battery would be replaced with a genuine one from another iPhone, and the reason is that the chip used in newer iPhone batteries includes an authentication feature that stores the info for pairing the battery to the phone’s logic board.

    There were so many iPhone users who voiced their disappointment about Apple’s approach that the company felt the need to issue a statement on the matter to iMore, which you can read below:

    We take the safety of our customers very seriously and want to make sure any battery replacement is done properly. There are now over 1,800 Apple authorized service providers across the United States so our customers have even more convenient access to quality repairs.Last year we introduced a new feature to notify customers if we were unable to verify that a new, genuine battery was installed by a certified technician following Apple repair processes. This information is there to help protect our customers from damaged, poor quality, or used batteries which can lead to safety or performance issues. This notification does not impact the customer’s ability to use the phone after an unauthorized repair.

    Obviously, that doesn’t solve the “issue,” but at least it sheds some light on the reasoning behind Apple’s decision to include a locking software for third-party iPhone battery replacements. Many will not like it, while others will feel Apple’s explanation is enough to quench any fears they might have had.

  • Apple’s mobile devices can help diagnose a serious health issue

    Apple’s mobile devices can help diagnose a serious health issue

    With Apple working hard to come up with more health-related features for its products, drugmaker Eli Lilly announced last week that certain Apple products can help spot people with dementia. Early results from a test showed that devices including the iPhone, iPad and Apple Watch, in combination with certain apps and the Beddit sleep monitoring device, can reveal whether a person has “mild Alzheimer’s disease dementia” and “mild cognitive impairment” (MCI). The study was conducted by Apple, Lilly and health care company Evidation Health on 113 people age 60 to 75 over a period of 12 weeks.

    Those participating in the study were asked to answer a pair of one-question surveys each day. They also were asked to perform certain tasks on an app such as tapping on a circle as fast as possible and dragging on screen an object with a certain shape to another object. Other tests were performed on the participant’s ability to type and read. The results of the study were presented at the Association for Computing Machinery’s KDD conference in Anchorage and found that those with symptoms of dementia tended to type at a slower rate of speed than others, and sent fewer text messages over a set period time.

    16TB of data were collected from the participants, and the study showed that Apple devices and certain apps can help monitor symptoms of those diagnosed with MCI or mild Alzheimer’s disease dementia; detect cognitive changes that could point to MCI; test the effectiveness of treatment and therapies; and speed up the development of therapies to produce more accurate diagnostic tools.

    Over the past few years, we’ve seen how data and insights derived from wearables and mobile consumer devices have enabled people living with health conditions, along with their clinicians, to better monitor their health. We know that insight from smart devices and digital applications can lead to improved health outcomes, but we don’t yet know how those resources can be used to identify and accelerate diagnoses. The results of the trial set the groundwork for future research that may be able to help identify people with neurodegenerative conditions earlier than ever before.”-Nikki Marinsek, Ph.D., first author and data scientist, Evidation Health

    “Lilly has been leading the fight against Alzheimer’s disease for more than 30 years, and we’re broadening the application of digital health to identify tools that may improve the lives of people with chronic conditions and diseases. While further research is needed, the study findings provide important insight into the potential benefits of wearable devices in identifying chronic health conditions such as MCI, Alzheimer’s disease, and dementia. These findings could inform subsequent research that may eventually lead to early screening or detection tools for neurodegenerative conditions.”-Divakar Ramakrishnan, Ph.D., chief digital officer, Eli Lilly ”

    Apple has already demonstrated that it can integrate life-saving health tools in the Apple Watch; the heart-rate monitor has already saved a number of lives and the breakout feature on the Apple Watch series 4 is the electrocardiogram (ECG) sensor. The latter detects abnormal heartbeats indicative of Atrial fibrillation, which can lead to blood clots, heart failure, strokes, and death. This life-saving feature has become so popular that Samsung is including it on the Galaxy Active Watch 2. However, as it did with Apple’s ECG sensor, the FDA needs to greenlight the one on Sammy’s phone. As a result, the ECG sensor will be disabled on the new Tizen-powered timepiece until sometime during the first half of next year.

    Apple released a very brief statement related to the release of the study. Myoung Cha, Apple’s Head of Health Strategic Partnerships, said, “We are excited to work alongside Lilly and Evidation in supporting the research community, as they seek to discover digital biomarkers of cognitive impairment.”

  • Apple is giving out a special iPhone that can lead to a $1 million reward

    Apple is giving out a special iPhone that can lead to a $1 million reward

    Apple is giving out special versions of the iPhone to security researchers who have the opportunity to collect as much as $1.5 million from Apple. Announced last week at the Black Rock cybersecurity conference in Las Vegas (where ironically Apple earlier this year put up a billboard reading “What happens on your iPhone stays on your iPhone”), the tech giant is giving these experts the task of hacking into the iPhone to find vulnerabilities and security flaws. Apple security chief Ivan Krstic says that these special iPhones come with “advanced debug capabilities.” Unlike the units sold to consumers, these will allow researchers to access parts of iOS that are off-limits to most users.

    The so-called iOS Security Research Device Program will get underway next year and while anyone can apply to receive one of the special iPhone units, Apple says that there will be a limited amount handed out. Most likely only qualified security researchers will be able to obtain one of these devices. Even though they will be much more open than a store-bought iPhone, the researchers won’t have the same access that Apple’s own internal security team has on their iPhones.

    Companies like Apple and Google pay these researchers to find flaws as an incentive. In addition, Apple would prefer that a security expert who finds a vulnerability tell the company about it instead of selling it or using it for their own evil intentions. Flaws found on iOS are said to bring researchers as much as $1 million from hackers willing to pay that much. Apple announced last week that a researcher can receive $1 million by finding a flaw allowing him or her to take over full control of an iPhone without the owner touching the handset. Other flaws can also handsomely reward a researcher as Apple is willing to pay up to $500,000 for the information. Google announced last month that it will pay up to $30,000 to a researcher finding flaws in its Chrome browser while paying $150,000 if it is told about a flaw that can compromise its Chrome OS.

    “We want to attract some of the exceptional researchers who have thus far been focusing their time on other platforms. Today many of them tell us they look at our platform and they want to do research but the bar is just too high. We have by far the highest maximum payouts in the industry, and we have the iOS security research device program for exceptional researchers that are new to our platform”-Ivan Krstic, head of security engineering and architecture, Apple

    Researchers who find a vulnerability in code found on beta software will receive a 50% bonus from Apple. That is to reward an expert who has identified a problem before the bug is passed along to the public, and brings the top possible award handed out by Apple to $1.5 million. As the company’s security chief points out, “The second-best reason to have a bug bounty is to find out about a vulnerability that’s already in the users’ hands and fix it quickly. The number one best reason is to find a vulnerability before it ever hits a customer’s hands.”

    Apple’s new program might have received more applause if it wasn’t for the limited number of special iPhones it is handing out. As iOS security researcher Will Strafach noted, “It’s a huge step, but I do think it would be great if there were a bit more wide availability of the devices.” Apple might be concerned that the wider availability of these units might lead to several ending up in the wrong hands, creating more problems for the company. Still, with all this money at stake, regular iPhone owners should benefit from the incentives that Apple is throwing at security experts.

  • New iMessage exploit allows hackers to hijack your iPhone by simply sending you a message

    New iMessage exploit allows hackers to hijack your iPhone by simply sending you a message

    A new, “interaction-less” bug in iMessage was recently discovered that could allow hackers to gain access to your iPhone. The exploit being interaction-less means that you don’t need to do anything—download any files or click any suspicious links—to get your device compromised. What’s even worse, you don’t even need to open the iMessage app for the exploit to work.

    At the Black Hat security conference in Las Vegas this week, Google Project Zero researcher Natalie Silvanovich showed off a number of these so-called interaction-less bugs in iMessage that could be used to gain remote access to an iPhone. Apple has already patched five of them, but there are a handful that are yet to receive the company’s attention.

    Following the recently uncovered vulnerabilities in WhatsApp, Silvanovich and her colleague Samuel Groß started investigating for similar exploits in SMS, MMS, and voicemail but found none. Then, they shifted their attention to iMessage and started reverse-engineering the app, which lead to some worrisome discoveries.

    According to the researchers, the vulnerabilities that they uncovered in iMessage are likely a result of the complex (and ever-expanding) nature of the app. Apple’s messaging client not only allows users to send each other files, voice messages, photos, and Animojis, but also has many integrations with third-party apps, like OpenTable and Airbnb. This makes securing every potential backdoor increasingly difficult, though the researchers claim that Apple is actually doing a good job.

    Silvanovich says that iOS has many security checks in place, but the bug she and Groß discovered takes advantage of the underlying logic of the operating system, which makes it possible to bypass the security net. A potential attacker could send a targeted iMessage with specific content in it that Apple’s servers would interpret in a certain way and send the target a message that would then automatically trigger the exploit, granting the attacker access to the phone.

    Interaction-less bugs are highly sought after in the hacking community, as they don’t require the target to do anything. The iMessage vulnerabilities discovered by the Google Project Zero members could fetch prices in the vicinity of “millions or even tens of millions” on the exploit market.

  • Apple Music app soon to receive dark mode on Android devices

    Apple Music app soon to receive dark mode on Android devices

    Unlike Google, Apple is a bit slower when it comes to adding dark mode to its Android apps, but that’s quite understandable. If you happen to use Apple Music on your Android smartphone, you’ll be pleased to know that an upcoming update will bring the long-awaited dark mode.

    If you want to try it out before Apple makes it available to everyone, you can install the beta version of the app via the Play Store. The guys at 9to5mac have recently spotted a new update to Apple Music beta, which adds not only a dark theme but also several features from iOS 13.

    Apart from dark mode, the update will also add the redesigned Now Playing UI and time-synced lyrics, which lets users follow along with their favorite music as it plays. The time-synced lyrics feature comes with appealing animations to make following along more fun, as well as some gesture controls that will allow you to jump to your favorite verse.

    Apple hasn’t yet committed to a release date for this update, but there’s a high chance that the new update will be pushed out around the same time Apple releases iOS 13 in the fall.

  • Apple Card terms specify that iPhone holders can’t jailbreak their phone

    Apple Card terms specify that iPhone holders can’t jailbreak their phone

    Back in March, Apple introduced the Apple Card. The virtual card sits in the iOS Wallet app, although an actual physical card can be ordered. For privacy reasons that card will not include the account number, but will have the user’s name on the card. Apple Card users will face no fees. That’s right, say goodbye to Late fees, Annual fees, International fees, and Over-limit fees. Card users will get back 2% of the value of transactions made outside of the Apple ecosystem and 3% of those purchases made from the App Store, Apple Store, and other Apple properties. Transactions paid for with the physical card will get 1% back. These rebates will be computed daily and made available each day.

    The card is expected to launch sometime this month and investment banking firm Goldman Sachs is Apple’s partner for this project. Goldman Sachs has posted the Apple Card Customer Agreement and this reveals some interesting things. First of all, depending on the card user’s credit ratings, the annual interest on the card will range from 13.24% to 24.24%. Future changes will be based on any rate hike or cut made to the Prime Rate. This is the rate that banks charge their best customers for loans.

    To be eligible for an Apple Card, you must have an Apple ID that is associated with a valid iCloud account. There must be an active email address connected to the Apple ID, with Apple’s two-factor authentication turned on. And those iPhone users who “jailbreak” their phone to remove iOS software restrictions are at risk of having the account closed. In addition, the Apple Card cannot be used to buy casino chips, lottery tickets, and cryptocurrencies. In other words, you can’t use the Apple Card to buy Bitcoins. This is probably not devastating news for the majority of consumers looking to open an Apple Card account.

    “If you make unauthorized modifications to your Eligible Device, such as by disabling hardware or software controls (for example, through a process sometimes referred to as “jailbreaking”), your Eligible Device may no longer be eligible to access or manage your account. You acknowledge that use of a modified Eligible Device in connection with your Account is expressly prohibited, constitutes a violation of this Agreement, and could result in ours denying or limiting your access to or closing your Account as well as any other remedies available to us under this Agreement”-Apple Card user agreement.

    So if you own a jailbroken iOS device, you’re not allowed to use it to apply for the card. And if you have an iPhone that you used to obtain a card, you cannot jailbreak it. Pretty simple rules. In fact, all of the terms and conditions of the Apple Card can be found on the Goldman Sachs website.

    The Apple Card will be another business in Apple’s Services unit. After the iPhone, this segment is the second-largest in terms of revenue for the company, and it is the tech giant’s second most profitable division. Apple is aiming to hit $50 billion in annual revenue by next year for the Services group, double the $25 billion the unit grossed in 2016. For Apple’s fiscal third-quarter covering April through June, the company reported record Services revenue of $11.5 billion. The reason why this business is so important to Apple is that it is less dependent on iPhone shipments and is more dependent on the global active number of iPhones. At the beginning of this year, that number was approximately 900 million. Other businesses under the Services umbrella include the App Store, iCloud, Apple Music, Apple TV+, Apple News+, Apple Arcade (once it launches), AppleCare, Apple Pay and more.

  • Apple iPhone 11 suppliers are reporting low component orders

    Apple iPhone 11 suppliers are reporting low component orders

    Despite recently setting a revenue record for the April-June quarter, Apple’s iPhone business hasn’t been doing too well lately. The arrival of new iPhones in September will inevitably help improve the situation but suppliers are receiving low orders for the iPhone 11.

    Citing “industry sources,” today’s report says the order momentum for touch panels and other iPhone components has so far “been weak.” Apple is currently gearing up for mass production but the “low order visibility” ultimately suggests the company is forecasting combined iPhone 11 sales that could either be on par or below those of the iPhone XS and XR devices.

    Bloomberg recently reported a similar situation. According to Mark Gurman, Apple has ordered an initial batch of 75 million combined iPhone 11, iPhone 11 Max, and iPhone 11R units. The figure is roughly the same as a year earlier and suggests Apple is preparing for flat year-on-year sales. But if everything goes to plan, overall revenues should be up thanks to better performance by the Wearables, iPad, and Mac businesses.

    Apple often diversifies its supply chain as much as possible but this year it’s expected to take things to the next level in light of the current trade war between the US and China. Because of this, there’s no guarantee these reports about orders paint the entire picture. However, considering the iPhone 11 lineup isn’t expected to bring any groundbreaking changes, there’s also no reason to believe there will be a sudden boost in demand.

    For those of you that aren’t yet aware, all 2019 iPhone models will be virtually indistinguishable from their direct predecessors when it comes to the front panel. Reports suggest Apple has plans to retain the 5.8-inch and 6.5-inch OLED displays used on last year’s iPhone XS series and the 6.1-inch LCD found on the iPhone XR. As a direct result of this, Apple’s controversial notch will remain unchanged for another year.

    Despite the lack of physical changes upfront, reports suggest there will be some important upgrades. Specifically, the 7-megapixel selfie camera will be replaced by an all-new 12-megapixel sensor and Face ID will benefit from updated components that’ll allow it to work at shorter distances and wider angles. It is, however, still unclear if Apple’s new Face ID system will support horizontal or upside-down unlocking like the upcoming Pixel 4.

    Moving over to the rear, numerous leaks suggest Apple will be adopting a totally redesigned camera setup. Both the iPhone 11 duo and the iPhone 11R will feature square-shaped modules in the top-left corner which house the new cameras. All three smartphones will feature a main 12-megapixel sensor and a second one of the same resolution that boasts a 2x telephoto zoom lens. These shouldn’t differ too much from the iPhone XS cameras.

    To help make the iPhone 11 and iPhone 11 Max more competitive, Apple is also planning a third camera. This sensor should also offer a 12-megapixel resolution but it’ll reportedly arrive paired with a new super-wide-angle lens that’ll permit a new feature called Smart Frame. This captures the area around the framed area in pictures and videos, therefore giving users the ability to adjust framing or perform crop corrections after a photo has been taken. The extra information will be retained for a short period of time and eventually deleted automatically.

    The iPhone 11 series is expected to go official in early September alongside the Apple Watch Series 5 and 10.2-inch iPad. Pre-orders are expected to kick off Friday, September 13. As for the release date, Apple’s previous launch schedules suggest the new models will be available on Friday, September 20.

  • Apple Pay is gaining popularity

    Apple Pay is gaining popularity

    Apple’s Services business generated record revenue of $11.5 billion during its fiscal third quarter. This is Apple’s second-largest unit and its most profitable. And one of the businesses in this segment is Apple Pay. This is Apple’s mobile payment system and the company takes .15% of the value of each transaction rung up on the platform. For example, if someone with a compatible device (iPhone 6 and later, iPad Air and later, Macs sporting Touch ID and all Apple Watches) uses the system to make a $100 purchase, the company takes 15 cents. That might not sound like a lot of money, but multiply that by the number of transactions a month that use Apple Pay and you can see how this can be a lucrative business for Apple.

    So how many transactions a month involve Apple Pay? The tech titan said during today’s earnings call that its payment platform is used on nearly 1 billion purchases each month. And that is close to doubling the number of monthly transactions that Apple Pay was involved in last year. According to CEO Tim Cook, “Based on June quarter performance, Apple Pay is now adding more new users than PayPal and monthly transaction volume is growing four times as fast.” During the quarter, Apple Pay was rolled out to 17 new countries and is now available throughout the European Union. Cook says that the service can be found in 47 markets.

    Apple also is expanding the number of transit systems that use Apple Pay. It has already added support for TriMet, Portland’s mass transit system, and has started rolling out support for the massive New York City transit system. Later this year, Chicagoans will be able to use the system to cover fares when commuting.

    “In the United States, in addition to successful integration into Portland’s transit system in May, we’re beginning the rollout of New York City transit, and will launch in Chicago later this year. In China, Apple Pay launched the payment card for Didi, the world’s largest ride-hailing provider. As I’ve said before, transit integration is a major driver of a broader digital wallet adoption, and we’re going to keep up this push to help users leave their wallet at home in more and more instances.”-Tim Cook, CEO, Apple

    After Apple iPhone shipments worldwide peaked at 231.22 million units in 2015, the manufacturer decided the next year to focus on its Services unit. This was a good idea because much of the revenue in this segment is recurring such as subscriptions for Apple Music and Apple News+ (and soon, Apple Arcade). Also in this category is AppleCare, iCloud, the App Store and more. The company set a goal of $50 billion in Services revenue for 2020, double the amount it garnered in 2016. This part of Apple’s business is dependent on the number of active iPhone units (900 million at the beginning of this year). As a result, growth in shipments is nice to have but is not nearly as important.

    Based on the firm’s fiscal third-quarter report, the Services unit is currently generating revenue at a rate of $46 billion on an annual basis. But $50 billion in gross next year can be achieved if Apple Pay and Apple Music continue to grow and if Apple Arcade captures the imagination of mobile game players.

    Overall, Apple reported fiscal third-quarter revenue of $53.81 billion up from $53.27 billion. Net profits decreased from $11.52 billion during the same period last year to $10.04 billion. Earnings per share decreased to $2.18 from $2.34 during the 2018 quarter.